MobSkillFactory takes MobSkillType instead of int as id argument
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@@ -64,10 +64,7 @@ import server.events.Events;
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import server.events.RescueGaga;
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import server.events.gm.Fitness;
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import server.events.gm.Ola;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.Monster;
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import server.life.PlayerNPC;
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import server.life.*;
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import server.maps.*;
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import server.maps.MiniGame.MiniGameResult;
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import server.minigame.RockPaperScissor;
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@@ -7329,7 +7326,7 @@ public class Character extends AbstractCharacterObject {
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final int skilllv = rs.getInt("mobskilllv");
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final long length = rs.getInt("length");
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MobSkill ms = MobSkillFactory.getMobSkill(skillid, skilllv);
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MobSkill ms = MobSkillFactory.getMobSkill(MobSkillType.from(skillid), skilllv);
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if (ms != null) {
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loadedDiseases.put(disease, new Pair<>(length, ms));
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}
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