MobSkillFactory takes MobSkillType instead of int as id argument
This commit is contained in:
@@ -64,10 +64,7 @@ import server.events.Events;
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import server.events.RescueGaga;
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import server.events.gm.Fitness;
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import server.events.gm.Ola;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.Monster;
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import server.life.PlayerNPC;
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import server.life.*;
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import server.maps.*;
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import server.maps.MiniGame.MiniGameResult;
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import server.minigame.RockPaperScissor;
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@@ -7329,7 +7326,7 @@ public class Character extends AbstractCharacterObject {
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final int skilllv = rs.getInt("mobskilllv");
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final long length = rs.getInt("length");
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MobSkill ms = MobSkillFactory.getMobSkill(skillid, skilllv);
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MobSkill ms = MobSkillFactory.getMobSkill(MobSkillType.from(skillid), skilllv);
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if (ms != null) {
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loadedDiseases.put(disease, new Pair<>(length, ms));
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}
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@@ -5,6 +5,7 @@ import client.Client;
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import client.command.Command;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.MobSkillType;
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import java.util.Collections;
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@@ -21,7 +22,8 @@ public class MobSkillCommand extends Command {
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String skillId = params[0];
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String skillLevel = params[1];
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MobSkill mobSkill = MobSkillFactory.getMobSkill(Integer.parseInt(skillId), Integer.parseInt(skillLevel));
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MobSkillType type = MobSkillType.from(Integer.parseInt(skillId));
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MobSkill mobSkill = MobSkillFactory.getMobSkill(type, Integer.parseInt(skillLevel));
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if (mobSkill == null) {
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throw new IllegalArgumentException("Mob skill not found. Id: %s, level: %s".formatted(skillId, skillLevel));
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}
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@@ -29,6 +29,7 @@ import client.Disease;
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import client.command.Command;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.MobSkillType;
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import server.maps.MapObject;
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import server.maps.MapObjectType;
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@@ -51,55 +52,46 @@ public class DebuffCommand extends Command {
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MobSkill skill = null;
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switch (params[0].toUpperCase()) {
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case "SLOW":
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case "SLOW" -> {
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disease = Disease.SLOW;
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skill = MobSkillFactory.getMobSkill(126, 7);
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break;
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case "SEDUCE":
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skill = MobSkillFactory.getMobSkill(MobSkillType.SLOW, 7);
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}
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case "SEDUCE" -> {
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disease = Disease.SEDUCE;
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skill = MobSkillFactory.getMobSkill(128, 7);
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break;
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case "ZOMBIFY":
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skill = MobSkillFactory.getMobSkill(MobSkillType.SEDUCE, 7);
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}
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case "ZOMBIFY" -> {
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disease = Disease.ZOMBIFY;
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skill = MobSkillFactory.getMobSkill(133, 1);
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break;
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case "CONFUSE":
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skill = MobSkillFactory.getMobSkill(MobSkillType.UNDEAD, 1);
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}
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case "CONFUSE" -> {
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disease = Disease.CONFUSE;
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skill = MobSkillFactory.getMobSkill(132, 2);
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break;
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case "STUN":
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skill = MobSkillFactory.getMobSkill(MobSkillType.REVERSE_INPUT, 2);
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}
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case "STUN" -> {
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disease = Disease.STUN;
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skill = MobSkillFactory.getMobSkill(123, 7);
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break;
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case "POISON":
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skill = MobSkillFactory.getMobSkill(MobSkillType.STUN, 7);
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}
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case "POISON" -> {
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disease = Disease.POISON;
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skill = MobSkillFactory.getMobSkill(125, 5);
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break;
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case "SEAL":
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skill = MobSkillFactory.getMobSkill(MobSkillType.POISON, 5);
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}
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case "SEAL" -> {
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disease = Disease.SEAL;
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skill = MobSkillFactory.getMobSkill(120, 1);
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break;
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case "DARKNESS":
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skill = MobSkillFactory.getMobSkill(MobSkillType.SEAL, 1);
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}
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case "DARKNESS" -> {
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disease = Disease.DARKNESS;
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skill = MobSkillFactory.getMobSkill(121, 1);
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break;
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case "WEAKEN":
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skill = MobSkillFactory.getMobSkill(MobSkillType.DARKNESS, 1);
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}
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case "WEAKEN" -> {
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disease = Disease.WEAKEN;
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skill = MobSkillFactory.getMobSkill(122, 1);
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break;
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case "CURSE":
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skill = MobSkillFactory.getMobSkill(MobSkillType.WEAKNESS, 1);
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}
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case "CURSE" -> {
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disease = Disease.CURSE;
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skill = MobSkillFactory.getMobSkill(124, 1);
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break;
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skill = MobSkillFactory.getMobSkill(MobSkillType.CURSE, 1);
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}
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}
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if (disease == null) {
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@@ -494,8 +494,8 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
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List<Pair<Integer, Integer>> mobSkills = monster.getSkills();
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for (Pair<Integer, Integer> ms : mobSkills) {
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if (ms.left == 145) {
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MobSkill toUse = MobSkillFactory.getMobSkill(ms.left, ms.right);
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if (ms.left == 145) { // TODO: de-magic
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MobSkill toUse = MobSkillFactory.getMobSkill(MobSkillType.PHYSICAL_AND_MAGIC_COUNTER, ms.right);
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player.addHP(-toUse.getX());
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map.broadcastMessage(player, PacketCreator.damagePlayer(0, monster.getId(), player.getId(), toUse.getX(), 0, 0, false, 0, true, monster.getObjectId(), 0, 0), true);
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}
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@@ -505,8 +505,8 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
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List<Pair<Integer, Integer>> mobSkills = monster.getSkills();
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for (Pair<Integer, Integer> ms : mobSkills) {
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if (ms.left == 145) {
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MobSkill toUse = MobSkillFactory.getMobSkill(ms.left, ms.right);
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if (ms.left == 145) { // TODO: de-magic
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MobSkill toUse = MobSkillFactory.getMobSkill(MobSkillType.PHYSICAL_AND_MAGIC_COUNTER, ms.right);
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player.addHP(-toUse.getY());
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map.broadcastMessage(player, PacketCreator.damagePlayer(0, monster.getId(), player.getId(), toUse.getY(), 0, 0, false, 0, true, monster.getObjectId(), 0, 0), true);
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}
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@@ -96,7 +96,7 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
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castPos = monster.getSkillPos(useSkillId, useSkillLevel);
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if (castPos != -1) {
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toUse = MobSkillFactory.getMobSkill(useSkillId, useSkillLevel);
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toUse = MobSkillFactory.getMobSkill(MobSkillType.from(useSkillId), useSkillLevel);
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if (monster.canUseSkill(toUse, true)) {
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int animationTime = MonsterInformationProvider.getInstance().getMobSkillAnimationTime(toUse);
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@@ -127,7 +127,7 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
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Pair<Integer, Integer> skillToUse = monster.getSkills().get(rndSkill);
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nextSkillId = skillToUse.getLeft();
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nextSkillLevel = skillToUse.getRight();
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nextUse = MobSkillFactory.getMobSkill(nextSkillId, nextSkillLevel);
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nextUse = MobSkillFactory.getMobSkill(MobSkillType.from(nextSkillId), nextSkillLevel);
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if (!(nextUse != null && monster.canUseSkill(nextUse, false) && nextUse.getHP() >= (int) (((float) monster.getHp() / monster.getMaxHp()) * 100) && mobMp >= nextUse.getMpCon())) {
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// thanks OishiiKawaiiDesu for noticing mobs trying to cast skills they are not supposed to be able
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@@ -151,7 +151,7 @@ public final class TakeDamageHandler extends AbstractPacketHandler {
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is_deadly = true;
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}
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mpattack += attackInfo.getMpBurn();
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MobSkill mobSkill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
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MobSkill mobSkill = MobSkillFactory.getMobSkill(MobSkillType.from(attackInfo.getDiseaseSkill()), attackInfo.getDiseaseLevel());
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if (mobSkill != null && damage > 0) {
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mobSkill.applyEffect(chr, attacker, false, banishPlayers);
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}
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@@ -965,10 +965,6 @@ public class AbstractPlayerInteraction {
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return LifeFactory.getMonster(mid);
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}
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public MobSkill getMobSkill(int skill, int level) {
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return MobSkillFactory.getMobSkill(skill, level);
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}
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public void spawnGuide() {
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c.sendPacket(PacketCreator.spawnGuide(true));
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}
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@@ -1199,12 +1195,12 @@ public class AbstractPlayerInteraction {
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}
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private void applySealSkill(Monster monster) {
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MobSkill sealSkill = MobSkillFactory.getMobSkill(157, 1);
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MobSkill sealSkill = MobSkillFactory.getMobSkill(MobSkillType.SEAL_SKILL, 1);
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sealSkill.applyEffect(monster);
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}
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private void applyReduceAvoid(Monster monster) {
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MobSkill reduceAvoidSkill = MobSkillFactory.getMobSkill(155, 2);
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MobSkill reduceAvoidSkill = MobSkillFactory.getMobSkill(MobSkillType.EVA, 2);
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reduceAvoidSkill.applyEffect(monster);
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}
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@@ -42,6 +42,7 @@ import provider.Data;
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import provider.DataTool;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.MobSkillType;
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import server.life.Monster;
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import server.maps.*;
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import server.partyquest.CarnivalFactory;
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@@ -1067,7 +1068,7 @@ public class StatEffect {
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applyfrom.dispelDebuff(debuff);
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}
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} else if (mobSkill > 0 && mobSkillLevel > 0) {
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MobSkill ms = MobSkillFactory.getMobSkill(mobSkill, mobSkillLevel);
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MobSkill ms = MobSkillFactory.getMobSkill(MobSkillType.from(mobSkill), mobSkillLevel);
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Disease dis = Disease.getBySkill(mobSkill);
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if (target > 0) {
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@@ -201,7 +201,7 @@ public class LifeFactory {
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animationTime += DataTool.getIntConvert("delay", effectEntry, 0);
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}
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MobSkill skill = MobSkillFactory.getMobSkill(skillId, skillLv);
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MobSkill skill = MobSkillFactory.getMobSkill(MobSkillType.from(skillId), skillLv);
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mi.setMobSkillAnimationTime(skill, animationTime);
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}
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@@ -47,11 +47,10 @@ public class MobSkillFactory {
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private static final Lock readLock = readWriteLock.readLock();
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private static final Lock writeLock = readWriteLock.writeLock();
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// TODO: take in MobSkillType as argument instead of skillId
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public static MobSkill getMobSkill(final int skillId, final int level) { // TODO: return Optional
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public static MobSkill getMobSkill(final MobSkillType type, final int level) { // TODO: return Optional
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readLock.lock();
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try {
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MobSkill ms = mobSkills.get(createKey(skillId, level));
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MobSkill ms = mobSkills.get(createKey(type, level));
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if (ms != null) {
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return ms;
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}
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@@ -59,18 +58,18 @@ public class MobSkillFactory {
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readLock.unlock();
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}
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return loadMobSkill(skillId, level).orElse(null);
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return loadMobSkill(type, level).orElse(null);
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}
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private static Optional<MobSkill> loadMobSkill(final int skillId, final int level) {
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private static Optional<MobSkill> loadMobSkill(final MobSkillType type, final int level) {
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writeLock.lock();
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try {
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MobSkill existingMs = mobSkills.get(createKey(skillId, level));
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MobSkill existingMs = mobSkills.get(createKey(type, level));
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if (existingMs != null) {
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return Optional.of(existingMs);
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}
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Data skillData = skillRoot.getChildByPath(skillId + "/level/" + level);
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Data skillData = skillRoot.getChildByPath(type + "/level/" + level);
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if (skillData == null) {
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return Optional.empty();
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}
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@@ -103,7 +102,7 @@ public class MobSkillFactory {
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rb = (Point) rbData.getData();
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}
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MobSkill loadedMobSkill = new MobSkill.Builder(MobSkillType.from(skillId), level)
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MobSkill loadedMobSkill = new MobSkill.Builder(type, level)
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.toSummon(toSummon)
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.cooltime(cooltime)
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.duration(duration)
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@@ -117,14 +116,14 @@ public class MobSkillFactory {
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.rb(rb)
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.build();
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mobSkills.put(createKey(skillId, level), loadedMobSkill);
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mobSkills.put(createKey(type, level), loadedMobSkill);
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return Optional.of(loadedMobSkill);
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} finally {
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writeLock.unlock();
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}
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}
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private static String createKey(int skillId, int skillLevel) {
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return skillId + "" + skillLevel;
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private static String createKey(MobSkillType type, int skillLevel) {
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return type.getId() + "" + skillLevel;
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}
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}
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@@ -8,6 +8,7 @@ import provider.DataTool;
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import provider.wz.WZFiles;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.life.MobSkillType;
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import java.util.ArrayList;
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import java.util.HashMap;
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@@ -94,7 +95,7 @@ public class CarnivalFactory {
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}
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public static MobSkill getMobSkill(int skillid, int level) {
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return MobSkillFactory.getMobSkill(skillid, level);
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return MobSkillFactory.getMobSkill(MobSkillType.from(skillid), level);
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}
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public Disease getDisease() {
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