Antibanish mechanics + Limited drops on map + SQL tidy-up

Added antibanish mechanics: as like other "diseases" that can be treated
with some useable items, banish will be able to be recovered as well.
Fixed some SQL issues introduced on the last commit, as well as
lingering inexistent ids on drop data. Fixed some concurrency issues
with MapleMapFactory. Set a ceiling for simultaneous items available per
map, where old ones are promptly discarded. Patched MWLB attack block
for higher level GMs.
This commit is contained in:
ronancpl
2017-08-05 19:38:07 -03:00
parent 0a2e382c3b
commit f78defec1f
112 changed files with 441 additions and 112 deletions

View File

@@ -1531,9 +1531,9 @@
<string name="name" value="Nautilus Return Scroll"/>
<string name="desc" value="This scroll enables you to return to the Pirate village, Nautilus. This is a one use item and will disappear after use."/>
</imgdir>
<imgdir name="2030020">
<string name="name" value="Return to New Leaf City Scroll"/>
<string name="desc" value="Use this scroll to venture back to New Leaf City whenever you want!"/>
<imgdir name="2030100">
<string name="name" value="Return Scroll - Banished Area"/>
<string name="desc" value="Returns you to the map where you were last banished. Requires immediate use and not have changed maps."/>
</imgdir>
<imgdir name="2031000">
<string name="name" value="Masked Man&apos;s Invitation"/>
@@ -9184,4 +9184,8 @@
<string name="name" value="Unripe Onyx Apple"/>
<string name="desc" value="A mysterious and unripe Onyx Apple. When consumed, it grants the following: ATT +60, Magic ATT +70, DEF +10 for 1 minute."/>
</imgdir>
<imgdir name="2030020">
<string name="name" value="Return to New Leaf City Scroll"/>
<string name="desc" value="Use this scroll to venture back to New Leaf City whenever you want!"/>
</imgdir>
</imgdir>