Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

470
wz/Mob.wz/9300313.img.xml Normal file
View File

@@ -0,0 +1,470 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300313.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="firstAttack" value="1" />
<int name="level" value="200" />
<int name="maxHP" value="10" />
<int name="maxMP" value="10" />
<int name="speed" value="-20" />
<int name="PADamage" value="0" />
<int name="PDDamage" value="0" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="10" />
<int name="acc" value="999" />
<int name="eva" value="0" />
<int name="exp" value="1" />
<int name="undead" value="0" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="boss" value="1" />
<int name="fixedDamage" value="3" />
<int name="mpRecovery" value="5" />
<int name="onlyNormalAttack" value="1" />
</imgdir>
<imgdir name="stand">
<canvas name="0" width="86" height="86">
<vector name="origin" x="46" y="85" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="z" value="0" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="86" height="85">
<vector name="origin" x="46" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="86" height="84">
<vector name="origin" x="45" y="83" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="85" height="85">
<vector name="origin" x="44" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="4" width="84" height="86">
<vector name="origin" x="44" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="5" width="84" height="87">
<vector name="origin" x="45" y="86" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="move">
<canvas name="0" width="86" height="86">
<vector name="origin" x="45" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
<canvas name="1" width="85" height="85">
<vector name="origin" x="45" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
<canvas name="2" width="83" height="87">
<vector name="origin" x="45" y="86" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
<canvas name="3" width="85" height="86">
<vector name="origin" x="45" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
<canvas name="4" width="87" height="85">
<vector name="origin" x="45" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
<canvas name="5" width="86" height="87">
<vector name="origin" x="45" y="86" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-105" y="-32" />
<vector name="rb" x="-61" y="10" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="100" height="89">
<vector name="origin" x="50" y="80" />
<int name="z" value="0" />
</canvas>
<canvas name="1" width="79" height="80">
<vector name="origin" x="39" y="74" />
<int name="z" value="0" />
</canvas>
<canvas name="2" width="77" height="76">
<vector name="origin" x="39" y="71" />
<int name="z" value="0" />
</canvas>
<canvas name="3" width="81" height="68">
<vector name="origin" x="47" y="66" />
<int name="z" value="0" />
</canvas>
<canvas name="4" width="87" height="72">
<vector name="origin" x="49" y="69" />
<int name="z" value="0" />
</canvas>
<int name="attach" value="1" />
</imgdir>
<int name="type" value="0" />
<int name="attackAfter" value="800" />
<int name="effectAfter" value="800" />
<int name="jumpAttack" value="1" />
<int name="PADamage" value="20" />
<int name="disease" value="132" />
<int name="level" value="1" />
<int name="delay" value="800" />
</imgdir>
<canvas name="0" width="86" height="86">
<vector name="origin" x="46" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="88" height="88">
<vector name="origin" x="47" y="86" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="97" height="95">
<vector name="origin" x="52" y="89" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="94" height="99">
<vector name="origin" x="48" y="100" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="4" width="95" height="100">
<vector name="origin" x="49" y="101" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="5" width="97" height="102">
<vector name="origin" x="49" y="103" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="6" width="152" height="98">
<vector name="origin" x="95" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="7" width="140" height="97">
<vector name="origin" x="90" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="8" width="126" height="96">
<vector name="origin" x="83" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="9" width="121" height="89">
<vector name="origin" x="83" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="10" width="86" height="86">
<vector name="origin" x="46" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<int name="delay" value="100" />
<vector name="head" x="-6" y="-58" />
</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-105" y="-32" />
<vector name="rb" x="-61" y="10" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="100" height="89">
<vector name="origin" x="50" y="80" />
<int name="z" value="0" />
</canvas>
<canvas name="1" width="79" height="80">
<vector name="origin" x="39" y="74" />
<int name="z" value="0" />
</canvas>
<canvas name="2" width="77" height="76">
<vector name="origin" x="39" y="71" />
<int name="z" value="0" />
</canvas>
<canvas name="3" width="81" height="68">
<vector name="origin" x="47" y="66" />
<int name="z" value="0" />
</canvas>
<canvas name="4" width="87" height="72">
<vector name="origin" x="49" y="69" />
<int name="z" value="0" />
</canvas>
<int name="attach" value="1" />
</imgdir>
<int name="type" value="0" />
<int name="knockback" value="1" />
<int name="attackAfter" value="800" />
<int name="effectAfter" value="800" />
<int name="jumpAttack" value="1" />
<int name="PADamage" value="20" />
<int name="disease" value="126" />
<int name="level" value="1" />
<int name="delay" value="800" />
</imgdir>
<canvas name="0" width="86" height="86">
<vector name="origin" x="46" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="88" height="88">
<vector name="origin" x="47" y="86" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="97" height="95">
<vector name="origin" x="52" y="89" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="94" height="99">
<vector name="origin" x="48" y="100" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="4" width="95" height="100">
<vector name="origin" x="49" y="101" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="5" width="97" height="102">
<vector name="origin" x="49" y="103" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="6" width="152" height="98">
<vector name="origin" x="95" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="7" width="140" height="97">
<vector name="origin" x="90" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="8" width="126" height="96">
<vector name="origin" x="83" y="87" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="9" width="121" height="89">
<vector name="origin" x="83" y="84" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="100" />
</canvas>
<canvas name="10" width="86" height="86">
<vector name="origin" x="46" y="85" />
<int name="z" value="0" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<int name="delay" value="100" />
<vector name="head" x="-6" y="-58" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="100" height="97">
<vector name="origin" x="31" y="98" />
<int name="z" value="0" />
<int name="delay" value="600" />
<vector name="lt" x="-47" y="-71" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-6" y="-58" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="100" height="97">
<vector name="origin" x="31" y="98" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
<int name="z" value="0" />
</canvas>
<canvas name="1" width="93" height="93">
<vector name="origin" x="27" y="94" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="2" width="93" height="88">
<vector name="origin" x="25" y="89" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="3" width="93" height="86">
<vector name="origin" x="24" y="87" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="4" width="93" height="86">
<vector name="origin" x="23" y="87" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="5" width="93" height="86">
<vector name="origin" x="22" y="87" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="6" width="83" height="83">
<vector name="origin" x="21" y="81" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="7" width="81" height="82">
<vector name="origin" x="21" y="80" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="8" width="81" height="82">
<vector name="origin" x="21" y="79" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="9" width="81" height="81">
<vector name="origin" x="21" y="78" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="10" width="81" height="80">
<vector name="origin" x="21" y="78" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="11" width="54" height="26">
<vector name="origin" x="3" y="27" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="12" width="37" height="9">
<vector name="origin" x="3" y="26" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
<canvas name="13" width="37" height="9">
<vector name="origin" x="3" y="25" />
<int name="z" value="0" />
<vector name="head" x="-6" y="-58" />
<int name="delay" value="80" />
</canvas>
</imgdir>
</imgdir>