Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

214
wz/Mob.wz/8500003.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8500003.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="71" />
<int name="maxHP" value="10000" />
<int name="maxMP" value="200" />
<int name="speed" value="0" />
<int name="PADamage" value="500" />
<int name="PDDamage" value="300" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="300" />
<int name="acc" value="999" />
<int name="eva" value="23" />
<int name="exp" value="0" />
<int name="undead" value="0" />
<int name="pushed" value="10000" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<string name="elemAttr" value="F2I3" />
<int name="boss" value="1" />
<imgdir name="selfDestruction">
<int name="action" value="3" />
<int name="hp" value="5000" />
</imgdir>
<int name="mobType" value="8" />
</imgdir>
<imgdir name="stand">
<canvas name="0" width="47" height="59">
<vector name="origin" x="23" y="57" />
<vector name="lt" x="-16" y="-38" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-36" />
<int name="delay" value="150" />
</canvas>
<canvas name="1" width="47" height="59">
<vector name="origin" x="23" y="58" />
<vector name="lt" x="-16" y="-38" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-37" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="47" height="59">
<vector name="origin" x="23" y="59" />
<vector name="lt" x="-16" y="-38" />
<vector name="rb" x="17" y="-7" />
<vector name="head" x="0" y="-37" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="47" height="59">
<vector name="origin" x="23" y="58" />
<vector name="lt" x="-16" y="-38" />
<vector name="rb" x="17" y="-6" />
<vector name="head" x="0" y="-36" />
<int name="delay" value="120" />
</canvas>
<canvas name="4" width="47" height="59">
<vector name="origin" x="23" y="57" />
<vector name="lt" x="-16" y="-38" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-35" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="47" height="59">
<vector name="origin" x="23" y="56" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="17" y="-4" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-65" y="-100" />
<vector name="rb" x="65" y="0" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="50" y="53" />
<int name="delay" value="70" />
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="37" y="35" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
<int name="type" value="0" />
<int name="attackAfter" value="900" />
<int name="PADamage" value="1000" />
</imgdir>
<canvas name="0" width="47" height="61">
<vector name="origin" x="23" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="60" height="61">
<vector name="origin" x="30" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="60" height="61">
<vector name="origin" x="30" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="3" width="62" height="61">
<vector name="origin" x="31" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="17" y="-5" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="4" width="47" height="61">
<vector name="origin" x="23" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="16" y="-5" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
<canvas name="5" width="47" height="61">
<vector name="origin" x="23" y="59" />
<vector name="lt" x="-16" y="-36" />
<vector name="rb" x="16" y="-6" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
<canvas name="6" width="86" height="85">
<vector name="origin" x="42" y="62" />
<vector name="lt" x="-35" y="-56" />
<vector name="rb" x="37" y="15" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
<canvas name="7" width="86" height="85">
<vector name="origin" x="42" y="61" />
<vector name="lt" x="-37" y="-54" />
<vector name="rb" x="37" y="12" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="8" width="100" height="99">
<vector name="origin" x="51" y="73" />
<vector name="lt" x="-41" y="-61" />
<vector name="rb" x="40" y="9" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="9" width="101" height="99">
<vector name="origin" x="51" y="73" />
<vector name="lt" x="-48" y="-65" />
<vector name="rb" x="43" y="14" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="10" width="75" height="71">
<vector name="origin" x="33" y="57" />
<vector name="lt" x="-33" y="-57" />
<vector name="rb" x="39" y="17" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="11" width="82" height="75">
<vector name="origin" x="37" y="58" />
<vector name="lt" x="-19" y="-33" />
<vector name="rb" x="18" y="-3" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="12" width="85" height="75">
<vector name="origin" x="41" y="58" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="50" />
</canvas>
<canvas name="13" width="87" height="78">
<vector name="origin" x="43" y="62" />
<vector name="head" x="0" y="-34" />
<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="47" height="61">
<vector name="origin" x="23" y="59" />
<vector name="lt" x="-16" y="-37" />
<vector name="rb" x="17" y="-6" />
<vector name="head" x="0" y="-35" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<uol name="0" value="../attack1/5" />
<uol name="1" value="../attack1/6" />
<uol name="2" value="../attack1/7" />
<uol name="3" value="../attack1/8" />
<uol name="4" value="../attack1/9" />
<uol name="5" value="../attack1/10" />
<uol name="6" value="../attack1/11" />
<uol name="7" value="../attack1/13" />
<canvas name="8" width="87" height="78">
<vector name="origin" x="43" y="62" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
</imgdir>