Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

284
wz/Mob.wz/6400000.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="6400000.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="68" />
<int name="maxHP" value="13000" />
<int name="maxMP" value="100" />
<int name="speed" value="-30" />
<int name="PADamage" value="210" />
<int name="PDDamage" value="190" />
<int name="MADamage" value="290" />
<int name="MDDamage" value="270" />
<int name="acc" value="130" />
<int name="eva" value="26" />
<int name="exp" value="265" />
<int name="undead" value="0" />
<int name="pushed" value="2000" />
<int name="hpRecovery" value="80" />
<int name="mpRecovery" value="2" />
<string name="elemAttr" value="H3" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100" />
<int name="action" value="1" />
<int name="level" value="2" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="1">
<int name="skill" value="102" />
<int name="action" value="1" />
<int name="level" value="2" />
<int name="effectAfter" value="0" />
</imgdir>
</imgdir>
<int name="mobType" value="0" />
</imgdir>
<imgdir name="move">
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<vector name="rb" x="51" y="-1" />
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<int name="delay" value="250" />
</canvas>
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</canvas>
<canvas name="2" width="100" height="107">
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</canvas>
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<vector name="rb" x="69" y="0" />
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<int name="delay" value="250" />
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
<canvas name="1" width="100" height="107">
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<int name="delay" value="80" />
</canvas>
</imgdir>
<imgdir name="skill1">
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</canvas>
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</canvas>
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</canvas>
<canvas name="5" width="100" height="107">
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</canvas>
<uol name="6" value="2" />
<uol name="7" value="3" />
<uol name="8" value="4" />
<uol name="9" value="5" />
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-250" y="-97" />
<vector name="rb" x="50" y="0" />
</imgdir>
<imgdir name="hit">
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</canvas>
<canvas name="1" width="120" height="115">
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<canvas name="2" width="130" height="116">
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</canvas>
<canvas name="3" width="151" height="73">
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</canvas>
</imgdir>
<int name="type" value="0" />
<int name="attackAfter" value="690" />
<int name="jumpAttack" value="1" />
<int name="PADamage" value="290" />
</imgdir>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</imgdir>
</imgdir>