Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

204
wz/Mob.wz/6300004.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="6300004.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="66" />
<int name="maxHP" value="38000" />
<int name="maxMP" value="600" />
<int name="flySpeed" value="0" />
<int name="PADamage" value="300" />
<int name="PDDamage" value="250" />
<int name="MADamage" value="420" />
<int name="MDDamage" value="400" />
<int name="acc" value="150" />
<int name="eva" value="35" />
<int name="exp" value="200" />
<int name="undead" value="0" />
<int name="pushed" value="500" />
<int name="mpRecovery" value="5" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<string name="elemAttr" value="F1H2L2S2I1" />
<int name="boss" value="1" />
<imgdir name="selfDestruction">
<int name="action" value="1" />
<int name="hp" value="5000" />
</imgdir>
<int name="mobType" value="6" />
</imgdir>
<imgdir name="fly">
<canvas name="0" width="140" height="79">
<vector name="origin" x="66" y="166" />
<vector name="lt" x="-64" y="-163" />
<vector name="rb" x="74" y="-92" />
<vector name="head" x="-2" y="-143" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="136" height="87">
<vector name="origin" x="65" y="167" />
<vector name="lt" x="-62" y="-163" />
<vector name="rb" x="67" y="-86" />
<vector name="head" x="-2" y="-144" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="138" height="87">
<vector name="origin" x="68" y="168" />
<vector name="lt" x="-64" y="-163" />
<vector name="rb" x="64" y="-87" />
<vector name="head" x="-2" y="-144" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="140" height="81">
<vector name="origin" x="61" y="167" />
<vector name="lt" x="-60" y="-161" />
<vector name="rb" x="75" y="-93" />
<vector name="head" x="-2" y="-143" />
<int name="delay" value="120" />
</canvas>
<canvas name="4" width="136" height="88">
<vector name="origin" x="59" y="165" />
<vector name="lt" x="-57" y="-159" />
<vector name="rb" x="76" y="-79" />
<vector name="head" x="-2" y="-141" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="139" height="84">
<vector name="origin" x="58" y="164" />
<vector name="lt" x="-53" y="-156" />
<vector name="rb" x="77" y="-84" />
<vector name="head" x="-3" y="-140" />
<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="143" height="79">
<vector name="origin" x="66" y="166" />
<vector name="lt" x="-61" y="-158" />
<vector name="rb" x="71" y="-96" />
<vector name="head" x="-3" y="-142" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="142" height="87">
<vector name="origin" x="66" y="167" />
<vector name="lt" x="-62" y="-164" />
<vector name="rb" x="74" y="-83" />
<vector name="head" x="-3" y="-143" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="151" height="87">
<vector name="origin" x="70" y="168" />
<vector name="lt" x="-64" y="-164" />
<vector name="rb" x="76" y="-84" />
<vector name="head" x="-3" y="-144" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="137" height="81">
<vector name="origin" x="63" y="167" />
<vector name="lt" x="-59" y="-164" />
<vector name="rb" x="71" y="-91" />
<vector name="head" x="-3" y="-143" />
<int name="delay" value="120" />
</canvas>
<canvas name="4" width="131" height="80">
<vector name="origin" x="60" y="165" />
<vector name="lt" x="-57" y="-162" />
<vector name="rb" x="66" y="-88" />
<vector name="head" x="-3" y="-141" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="126" height="78">
<vector name="origin" x="58" y="164" />
<vector name="lt" x="-56" y="-160" />
<vector name="rb" x="61" y="-90" />
<vector name="head" x="-3" y="-140" />
<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-110" y="-120" />
<vector name="rb" x="120" y="16" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="88" height="86">
<vector name="origin" x="38" y="49" />
<int name="delay" value="150" />
</canvas>
</imgdir>
<int name="type" value="0" />
<int name="conMP" value="0" />
<int name="attackAfter" value="480" />
</imgdir>
<canvas name="0" width="142" height="92">
<vector name="origin" x="66" y="171" />
<vector name="lt" x="-64" y="-171" />
<vector name="rb" x="72" y="-83" />
<vector name="head" x="-2" y="-145" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="151" height="105">
<vector name="origin" x="70" y="184" />
<int name="delay" value="120" />
<vector name="lt" x="-64" y="-176" />
<vector name="rb" x="72" y="-83" />
<vector name="head" x="-2" y="-145" />
</canvas>
<canvas name="2" width="137" height="112">
<vector name="origin" x="63" y="195" />
<vector name="lt" x="-64" y="-188" />
<vector name="rb" x="71" y="-87" />
<vector name="head" x="-2" y="-149" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="173" height="152">
<vector name="origin" x="86" y="232" />
<int name="delay" value="120" />
<vector name="lt" x="-76" y="-223" />
<vector name="rb" x="74" y="-87" />
<vector name="head" x="-2" y="-160" />
</canvas>
<canvas name="4" width="128" height="131">
<vector name="origin" x="59" y="215" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="130" height="129">
<vector name="origin" x="62" y="214" />
<int name="delay" value="120" />
</canvas>
<canvas name="6" width="133" height="132">
<vector name="origin" x="68" y="219" />
<int name="delay" value="120" />
</canvas>
<canvas name="7" width="148" height="147">
<vector name="origin" x="72" y="224" />
<int name="delay" value="120" />
</canvas>
<canvas name="8" width="164" height="150">
<vector name="origin" x="84" y="242" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="177" height="106">
<vector name="origin" x="80" y="190" />
<vector name="lt" x="-72" y="-185" />
<vector name="rb" x="89" y="-92" />
<vector name="head" x="-4" y="-165" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<uol name="0" value="../attack1/0" />
<uol name="1" value="../attack1/1" />
<uol name="2" value="../attack1/2" />
<uol name="3" value="../attack1/3" />
<uol name="4" value="../attack1/4" />
<uol name="5" value="../attack1/5" />
<uol name="6" value="../attack1/6" />
<uol name="7" value="../attack1/7" />
<uol name="8" value="../attack1/8" />
</imgdir>
</imgdir>