Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

228
wz/Mob.wz/6130200.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="6130200.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="61" />
<int name="maxHP" value="7400" />
<int name="maxMP" value="80" />
<int name="speed" value="-30" />
<int name="PADamage" value="170" />
<int name="PDDamage" value="213" />
<int name="MADamage" value="210" />
<int name="MDDamage" value="229" />
<int name="acc" value="130" />
<int name="eva" value="23" />
<int name="exp" value="230" />
<int name="undead" value="0" />
<int name="pushed" value="1300" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="mobType" value="6" />
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
<canvas name="1" width="86" height="90">
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</canvas>
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</canvas>
<canvas name="5" width="86" height="100">
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<vector name="rb" x="36" y="0" />
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<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-40" y="-66" />
<int name="r" value="250" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="88" height="86">
<vector name="origin" x="38" y="52" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
<int name="type" value="1" />
<int name="magic" value="1" />
<int name="conMP" value="2" />
<int name="attackAfter" value="500" />
<string name="elemAttr" value="L" />
</imgdir>
<canvas name="0" width="99" height="94">
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</canvas>
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</canvas>
<uol name="6" value="../stand/0" />
<uol name="7" value="../stand/1" />
<uol name="8" value="../stand/2" />
<uol name="9" value="../stand/3" />
<uol name="10" value="../stand/4" />
<uol name="11" value="../stand/5" />
<uol name="12" value="../stand/0" />
<uol name="13" value="../stand/1" />
<uol name="14" value="../stand/2" />
<uol name="15" value="../stand/3" />
<uol name="16" value="../stand/4" />
<uol name="17" value="../stand/5" />
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
</imgdir>
</imgdir>