Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 17:40:10 -02:00
parent 575e976b12
commit f74be8e309
1568 changed files with 400022 additions and 0 deletions

217
wz/Mob.wz/5140000.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="5140000.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="58" />
<int name="maxHP" value="5800" />
<int name="maxMP" value="100" />
<int name="speed" value="0" />
<int name="PADamage" value="170" />
<int name="PDDamage" value="200" />
<int name="MADamage" value="205" />
<int name="MDDamage" value="220" />
<int name="acc" value="150" />
<int name="eva" value="25" />
<int name="exp" value="220" />
<int name="undead" value="0" />
<int name="pushed" value="1000" />
<int name="hpRecovery" value="50" />
<int name="mpRecovery" value="2" />
<string name="elemAttr" value="I2F3" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="mobType" value="0" />
</imgdir>
<imgdir name="move">
<canvas name="0" width="109" height="57">
<vector name="origin" x="54" y="57" />
<vector name="lt" x="-54" y="-57" />
<vector name="rb" x="48" y="0" />
<vector name="head" x="-25" y="-46" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="109" height="55">
<vector name="origin" x="54" y="55" />
<vector name="lt" x="-54" y="-55" />
<vector name="rb" x="48" y="0" />
<vector name="head" x="-24" y="-45" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="106" height="56">
<vector name="origin" x="53" y="57" />
<vector name="lt" x="-53" y="-57" />
<vector name="rb" x="44" y="-1" />
<vector name="head" x="-24" y="-47" />
<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="102" height="56">
<vector name="origin" x="50" y="56" />
<vector name="lt" x="-50" y="-56" />
<vector name="rb" x="44" y="0" />
<vector name="head" x="-21" y="-45" />
<int name="delay" value="180" />
</canvas>
<canvas name="1" width="127" height="54">
<vector name="origin" x="78" y="54" />
<vector name="lt" x="-50" y="-54" />
<vector name="rb" x="44" y="0" />
<vector name="head" x="-21" y="-45" />
<int name="delay" value="180" />
</canvas>
<canvas name="2" width="133" height="56">
<vector name="origin" x="81" y="56" />
<vector name="lt" x="-50" y="-56" />
<vector name="rb" x="44" y="0" />
<vector name="head" x="-21" y="-45" />
<int name="delay" value="180" />
</canvas>
<canvas name="3" width="136" height="54">
<vector name="origin" x="87" y="54" />
<vector name="lt" x="-50" y="-54" />
<vector name="rb" x="44" y="0" />
<vector name="head" x="-21" y="-45" />
<int name="delay" value="180" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-161" y="-58" />
<vector name="rb" x="50" y="0" />
</imgdir>
<imgdir name="hit">
<canvas name="0" width="59" height="59">
<vector name="origin" x="29" y="29" />
<int name="z" value="0" />
<int name="delay" value="20" />
</canvas>
<canvas name="1" width="59" height="59">
<vector name="origin" x="29" y="29" />
<int name="z" value="0" />
</canvas>
<canvas name="2" width="49" height="49">
<vector name="origin" x="23" y="22" />
<int name="z" value="0" />
</canvas>
<canvas name="3" width="65" height="65">
<vector name="origin" x="31" y="31" />
<int name="z" value="0" />
</canvas>
<canvas name="4" width="88" height="87">
<vector name="origin" x="43" y="42" />
<int name="z" value="0" />
</canvas>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="109" height="57">
<vector name="origin" x="79" y="57" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="102" height="58">
<vector name="origin" x="107" y="58" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="107" height="56">
<vector name="origin" x="161" y="56" />
<int name="delay" value="200" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
<int name="type" value="0" />
<int name="conMP" value="1" />
<int name="effectAfter" value="900" />
<int name="attackAfter" value="900" />
<int name="magic" value="1" />
<int name="jumpAttack" value="1" />
</imgdir>
<canvas name="0" width="102" height="57">
<vector name="origin" x="49" y="57" />
<vector name="lt" x="-49" y="-51" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-20" y="-41" />
<int name="delay" value="150" />
</canvas>
<canvas name="1" width="102" height="57">
<vector name="origin" x="49" y="57" />
<vector name="lt" x="-49" y="-51" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-20" y="-41" />
<int name="delay" value="150" />
</canvas>
<uol name="3" value="0" />
<uol name="4" value="1" />
<canvas name="5" width="102" height="57">
<vector name="origin" x="45" y="57" />
<vector name="lt" x="-45" y="-50" />
<vector name="rb" x="48" y="0" />
<vector name="head" x="-15" y="-42" />
<int name="delay" value="300" />
</canvas>
<canvas name="6" width="103" height="57">
<vector name="origin" x="52" y="57" />
<vector name="lt" x="-52" y="-50" />
<vector name="rb" x="41" y="0" />
<vector name="head" x="-22" y="-47" />
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</canvas>
<canvas name="7" width="107" height="57">
<vector name="origin" x="52" y="57" />
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</canvas>
<canvas name="8" width="111" height="57">
<vector name="origin" x="52" y="57" />
<vector name="lt" x="-52" y="-50" />
<vector name="rb" x="41" y="0" />
<vector name="head" x="-22" y="-47" />
<int name="delay" value="300" />
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="109" height="55">
<vector name="origin" x="54" y="55" />
<vector name="lt" x="-54" y="-55" />
<vector name="rb" x="48" y="0" />
<vector name="head" x="-24" y="-45" />
<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="98" height="46">
<vector name="origin" x="48" y="46" />
<vector name="lt" x="-48" y="-46" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-20" y="-40" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="106" height="44">
<vector name="origin" x="47" y="44" />
<vector name="head" x="-20" y="-36" />
<int name="delay" value="140" />
</canvas>
<canvas name="1" width="109" height="39">
<vector name="origin" x="50" y="39" />
<vector name="head" x="-24" y="-32" />
<int name="delay" value="140" />
</canvas>
<canvas name="2" width="109" height="34">
<vector name="origin" x="52" y="34" />
<vector name="head" x="-25" y="-29" />
<int name="delay" value="140" />
</canvas>
<canvas name="3" width="100" height="32">
<vector name="origin" x="52" y="32" />
<vector name="head" x="-26" y="-27" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
</imgdir>