Nihal quests + Reactor's mapitem detection + MapleQuestMesoFetcher
Improved quests and game progression in the Nihal Desert region. Reactors that uses map items now automatically detects those already on the ground after changing states. New tool: MapleQuestMesoFetcher. This tool parses the Quest.wz XML files, detecting and reporting quest ids from quests that does not properly checks for mesos to take from the player before completing the quest.
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@@ -1214,6 +1214,10 @@ public class MapleMap {
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objectRLock.unlock();
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}
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resetReactors(list);
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}
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public final void resetReactors(List<MapleReactor> list) {
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for (MapleReactor r : list) {
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r.lockReactor();
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try {
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@@ -1524,7 +1528,7 @@ public class MapleMap {
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}
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public Point getGroundBelow(Point pos) {
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Point spos = new Point(pos.x, pos.y - 3); // Using -3 fixes issues with spawning pets causing a lot of issues.
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Point spos = new Point(pos.x, pos.y - 7); // Using -7 fixes spawning pets causing a lot of issues.
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spos = calcPointBelow(spos);
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spos.y--;//shouldn't be null!
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return spos;
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