Quick fix-up + Happyville
Fixed bug introduced on last update regarding events without event_schedule defined. Added path to Happyville maps, and raid boss event.
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@@ -194,7 +194,7 @@ public class MapleMapFactory {
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}
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map.setClock(mapData.getChildByPath("clock") != null);
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map.setEverlast(mapData.getChildByPath("everlast") != null);
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map.setEverlast(mapData.getChildByPath("info/everlast") != null);
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map.setTown(mapData.getChildByPath("info/town") != null);
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map.setHPDec(MapleDataTool.getIntConvert("info/decHP", mapData, 0));
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map.setHPDecProtect(MapleDataTool.getIntConvert("info/protectItem", mapData, 0));
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