Rename and clean up MapleDataDirectoryEntry
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@@ -679,8 +679,8 @@ public class GameConstants {
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MapleDataProvider mapSource = MapleDataProviderFactory.getDataProvider(WZFiles.MAP);
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int maxMobDmg = 0;
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MapleDataDirectoryEntry root = mapSource.getRoot();
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for (MapleDataDirectoryEntry objData : root.getSubdirectories()) {
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DataDirectoryEntry root = mapSource.getRoot();
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for (DataDirectoryEntry objData : root.getSubdirectories()) {
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if (!objData.getName().contentEquals("Obj")) {
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continue;
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}
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