Autosave feature + Pet Ignore fix
Added experimental autosaver feature. Fixed pet ignore feature not saving/loading data in some cases. Added concurrency protection for inventory classes and monster book.
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@@ -44,6 +44,7 @@ public class ServerConstants {
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public static final boolean USE_ITEM_SORT_BY_NAME = false; //Item sorting based on name rather than id.
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public static final boolean USE_PARTY_SEARCH = false;
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public static final boolean USE_AUTOBAN = false; //Commands the server to detect infractors automatically.
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public static final boolean USE_AUTOSAVE = true; //Enables server autosaving feature (saves characters to DB each 1 hour).
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public static final boolean USE_SERVER_AUTOASSIGNER = true; //Server-builtin autoassigner, uses algorithm based on distributing AP accordingly to required secondary stat on equipments.
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public static final boolean USE_REFRESH_RANK_MOVE = true;
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public static final boolean USE_ENFORCE_MDOOR_POSITION = true; //Forces mystic door to be spawned near spawnpoints. (since things bugs out other way, and this helps players to locate the door faster)
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