Rename and clean up MapleFamilyEntry
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@@ -943,7 +943,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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}
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}
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private void giveFamilyRep(MapleFamilyEntry entry) {
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private void giveFamilyRep(FamilyEntry entry) {
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if(entry != null) {
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int repGain = isBoss() ? YamlConfig.config.server.FAMILY_REP_PER_BOSS_KILL : YamlConfig.config.server.FAMILY_REP_PER_KILL;
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if(getMaxHp() <= 1) repGain = 0; //don't count trash mobs
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