Overall wedding implementation
Implementation of the wedding feature.
This commit is contained in:
@@ -1,8 +1,6 @@
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
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Copyleft (L) 2017 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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@@ -19,123 +17,202 @@
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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*Moony - 9201000.js
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*@author Jvlaple
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*For HurricaneMS v.59
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/* Moony
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Amoria (680000000)
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Engagement ring NPC.
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*/
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//var numberOfLoves = 0;
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//var ringSelection = -1;
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function start() {
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// status = -1;
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// action(1, 0, 0);
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//}
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//function action(mode, type, selection) {
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// if (mode == -1) {
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// cm.dispose();
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// } else {
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// if (mode == 0) {
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// cm.dispose();
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// return;
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// }
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// if (mode == 1) {
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// status++;
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// } else {
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// status--;
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// }
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// if (status == 0) {
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// if (cm.getPlayer().getMarriageQuestLevel() == 0 && cm.getPlayer().getLevel() >= 10) {
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// cm.sendNext("Hey, I'm Moony, and I make engagement rings for marriage.");
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// } else if (cm.getPlayer().getMarriageQuestLevel() == 1) {
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// for (var i = 4031367; i < 4031373; i++)
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// numberOfLoves += cm.getPlayer().countItem(i);
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// if (numberOfLoves >= 4) {
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// cm.sendNext("Wow, you're back pretty early. Got the #bProof of Loves#k? Lets see...");
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// } else {
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// cm.sendOk("Please come back when you got 4 different #bProof of Loves#k.");
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// cm.dispose();
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// }
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// } else if (cm.getPlayer().getMarriageQuestLevel() == 2) {
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// cm.sendSimple("Hey, your'e back! Ready to choose your ring?\r\n#b#L0#Moonstone Ring#l\r\n#L1#Star Gem Ring#l\r\n#L2#Golden Heart Ring#l\r\n#L3#Silver Swan Ring#l#k");
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// } else {
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cm.sendOk("I hate making rings...");
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cm.dispose();
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// }
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// } else if (status == 1) {
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// if (cm.getPlayer().getMarriageQuestLevel() == 0 && cm.getPlayer().getLevel() >= 10) {
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// cm.sendYesNo("Hey, you look like you might want to be married! Want to make an engagement ring?");
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// } else if (cm.getPlayer().getMarriageQuestLevel() == 1) {
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// cm.sendNext("Great work getting the #bProof of Loves#k! Now we can make the #bEngagement Ring#k.");
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// } else if (cm.getPlayer().getMarriageQuestLevel() == 2) {
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// ringSelection = selection;
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// if (ringSelection == 0) {
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// if (cm.haveItem(4011007, 1) && cm.haveItem(4021007, 1) && cm.getPlayer().getMeso() >= 3000000) {
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// cm.gainItem(4011007, -1);
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// cm.gainItem(4021007, -1);
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// cm.gainMeso(-3000000);
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// cm.gainItem(2240000, 1);
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// cm.sendOk("Here's the ring as promised! Have fun!");
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// cm.getPlayer().setMarriageQuestLevel(50);
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// cm.dispose();
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// } else {
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// cm.sendNext("You did not get all the right materials. To make an engagement ring, I need one of the following:\r\n\r\n#e#dMoonstone Ring:#k\r\n#v4011007#Moon Rock 1,#v4021007#Diamond 1, 3,000,000 Meso\r\n#dStar Gem Ring:#k\r\n#v4021009#Star Rock 1,#v4021007#Diamond 1, 2,000,000 Meso\r\n#dGolden Heart Ring:#k\r\n#v4011006#Gold Plate 1,#v4021007#Diamond 1, 1,000,000 Meso\r\n#dSilver Swan Ring:#k\r\n#v4011004#Silver Plate 1,#v4021007#Diamond 1, 500,000 Meso\r\n");
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// cm.dispose();
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// }
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// } else if (ringSelection == 1) {
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// if (cm.haveItem(4021009, 1) && cm.haveItem(4021007, 1) && cm.getPlayer().getMeso() >= 2000000) {
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// cm.gainItem(4021009, -1);
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// cm.gainItem(4021007, -1);
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// cm.gainMeso(-2000000);
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// cm.gainItem(2240001, 1);
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// cm.sendOk("Here's the ring as promised! Have fun!");
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// cm.getPlayer().setMarriageQuestLevel(50);
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// cm.dispose();
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// } else {
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// cm.sendNext("You did not get all the right materials. To make an engagement ring, I need one of the following:\r\n\r\n#e#dMoonstone Ring:#k\r\n#v4011007#Moon Rock 1,#v4021007#Diamond 1, 3,000,000 Meso\r\n#dStar Gem Ring:#k\r\n#v4021009#Star Rock 1,#v4021007#Diamond 1, 2,000,000 Meso\r\n#dGolden Heart Ring:#k\r\n#v4011006#Gold Plate 1,#v4021007#Diamond 1, 1,000,000 Meso\r\n#dSilver Swan Ring:#k\r\n#v4011004#Silver Plate 1,#v4021007#Diamond 1, 500,000 Meso\r\n");
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// cm.dispose();
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// }
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// } else if (ringSelection == 2) {
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// if (cm.haveItem(4011006, 1) && cm.haveItem(4021007, 1) && cm.getPlayer().getMeso() >= 1000000) {
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// cm.gainItem(4011006, -1);
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// cm.gainItem(4021007, -1);
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// cm.gainMeso(-1000000);
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// cm.gainItem(2240002, 1);
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// cm.sendOk("Here's the ring as promised! Have fun!");
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// cm.getPlayer().setMarriageQuestLevel(50);
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// cm.dispose();
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// } else {
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// cm.sendNext("You did not get all the right materials. To make an engagement ring, I need one of the following:\r\n\r\n#e#dMoonstone Ring:#k\r\n#v4011007#Moon Rock 1,#v4021007#Diamond 1, 3,000,000 Meso\r\n#dStar Gem Ring:#k\r\n#v4021009#Star Rock 1,#v4021007#Diamond 1, 2,000,000 Meso\r\n#dGolden Heart Ring:#k\r\n#v4011006#Gold Plate 1,#v4021007#Diamond 1, 1,000,000 Meso\r\n#dSilver Swan Ring:#k\r\n#v4011004#Silver Plate 1,#v4021007#Diamond 1, 500,000 Meso\r\n");
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// cm.dispose();
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// }
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// } else if (ringSelection == 3) {
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// if (cm.haveItem(4011004, 1) && cm.haveItem(4021007, 1) && cm.getPlayer().getMeso() >= 500000) {
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// cm.gainItem(4011004, -1);
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// cm.gainItem(4021007, -1);
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// cm.gainMeso(-500000);
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// cm.gainItem(2240003, 1);
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// cm.sendOk("Here's the ring as promised! Have fun!");
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// cm.getPlayer().setMarriageQuestLevel(50);
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// cm.dispose();
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// } else {
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// cm.sendNext("You did not get all the right materials. To make an engagement ring, I need one of the following:\r\n\r\n#e#dMoonstone Ring:#k\r\n#v4011007#Moon Rock 1,#v4021007#Diamond 1, 3,000,000 Meso\r\n#dStar Gem Ring:#k\r\n#v4021009#Star Rock 1,#v4021007#Diamond 1, 2,000,000 Meso\r\n#dGolden Heart Ring:#k\r\n#v4011006#Gold Plate 1,#v4021007#Diamond 1, 1,000,000 Meso\r\n#dSilver Swan Ring:#k\r\n#v4011004#Silver Plate 1,#v4021007#Diamond 1, 500,000 Meso\r\n");
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// cm.dispose();
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// }
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// }
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// }
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// } else if (status == 2) {
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// if (cm.getPlayer().getMarriageQuestLevel() == 0 && cm.getPlayer().getLevel() >= 10) {
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// cm.getPlayer().addMarriageQuestLevel();
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// cm.sendOk("Okay, first bring me back any four colored #bProof of Loves#k. You can get them from talking to #bNana the Love Fairy#k in any town. Also, only one of you, either the Groom or Bride will do this quest.");
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// cm.dispose();
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// } else if (cm.getPlayer().getMarriageQuestLevel() == 1) {
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// for (var j = 4031367; j < 4031373; j++)
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// cm.removeAll(j);
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// cm.getPlayer().addMarriageQuestLevel();
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// cm.sendNextPrev("You need the following raw materials to make an\r\n#bEngagement Ring#k.\r\n\r\n#e#dMoonstone Ring:#k\r\n#v4011007#Moon Rock 1,#v4021007#Diamond 1, 3,000,000 Meso\r\n#dStar Gem Ring:#k\r\n#v4021009#Star Rock 1,#v4021007#Diamond 1, 2,000,000 Meso\r\n#dGolden Heart Ring:#k\r\n#v4011006#Gold Plate 1,#v4021007#Diamond 1, 1,000,000 Meso\r\n#dSilver Swan Ring:#k\r\n#v4011004#Silver Plate 1,#v4021007#Diamond 1, 500,000 Meso\r\n");
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// cm.dispose();
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// }
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// }
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// }
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var status;
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var state;
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var item;
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var mats;
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var matQty;
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var cost;
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var options;
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function hasProofOfLoves(player) {
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var count = 0;
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for(var i = 4031367; i <= 4031372; i++) {
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if(player.haveItem(i)) {
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count++;
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}
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}
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return count >= 4;
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}
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function hasEngagementBox(player) {
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for(var i = 2240000; i <= 2240003; i++) {
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if(player.haveItem(i)) {
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return true;
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}
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}
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return false;
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}
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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options = ["I want to make a ring.", "I want to discard the ring box I have."];
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cm.sendSimple("I'm #p9201000#, the #bengagement ring maker#k. How can I help you?\r\n\r\n#b" + generateSelectionMenu(options));
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} else if(status == 1) {
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if(selection == 0) {
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if(!cm.isQuestCompleted(100400)) {
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if(!cm.isQuestStarted(100400)) {
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state = 0;
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cm.sendAcceptDecline("So you want to make a engagement ring, huh? Very well, I can provide one for you if you pass my test. Certainly you must have already seen #rNanas, the fairies of Love#k, around the Maple world. From 4 of them, collect #b4 #t4031367#'s#k and bring them here. Only then I'll accept you as a proper ring holder. Are you up to it?");
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} else {
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if(!hasProofOfLoves(cm.getPlayer())) {
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cm.sendOk("Please bring here #b4 #t4031367#'s#k. That's a must for me to accept you as a proper holder for the wedding ring.");
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} else {
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cm.completeQuest(100400);
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cm.gainExp(20000 * cm.getPlayer().getExpRate());
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for(var i = 4031367; i <= 4031372; i++) {
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cm.removeAll(i);
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}
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cm.sendOk("You brought the #t4031367#'s, good. From now on you are eligible for holding the rings I make. Talk to me again to start forging the kind of ring you want.");
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}
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cm.dispose();
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}
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} else {
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if(hasEngagementBox(cm.getPlayer())) {
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cm.sendOk("Sorry, you already have an engagement box. I cannot provide you more than one box per time.");
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cm.dispose();
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return;
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}
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if(cm.getPlayer().getGender() != 0) {
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cm.sendOk("Sorry, but the ring box is currently available only for males.");
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cm.dispose();
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return;
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}
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state = 1;
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options = ["Moonstone","Star Gem","Golden Heart", "Silver Swan"];
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var selStr = "So, what kind of engagement ring you want me to craft?\r\n\r\n#b" + generateSelectionMenu(options);
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cm.sendSimple(selStr);
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}
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} else {
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if(hasEngagementBox(cm.getPlayer())) {
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for(var i = 2240000; i <= 2240003; i++) {
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cm.removeAll(i);
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}
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cm.sendOk("Your ring box has been discarded.");
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} else {
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cm.sendOk("You have no ring box to discard.");
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}
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cm.dispose();
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}
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} else if(status == 2) {
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if(state == 0) {
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cm.startQuest(100400);
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cm.sendOk("Very well, then go after these #t4031367#'s. I will be waiting here.");
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cm.dispose();
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} else {
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var itemSet = new Array(2240000,2240001,2240002,2240003);
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var matSet = new Array(new Array(4011007,4021007),new Array(4021009,4021007),new Array(4011006,4021007),new Array(4011004,4021007));
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var matQtySet = new Array(new Array(1,1),new Array(1,1),new Array(1,1),new Array(1,1));
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var costSet = new Array (30000,20000,10000,5000);
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item = itemSet[selection];
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mats = matSet[selection];
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matQty = matQtySet[selection];
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cost = costSet[selection];
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var prompt = "Then I'm going to craft you a #b#t" + item + "##k, is that right?";
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prompt += " In that case, I'm going to need specific items from you in order to make it. Make sure you have room in your inventory, though!#b";
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if (mats instanceof Array){
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for(var i = 0; i < mats.length; i++){
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prompt += "\r\n#i"+mats[i]+"# " + matQty[i] + " #t" + mats[i] + "#";
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}
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}
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else {
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prompt += "\r\n#i"+mats+"# " + matQty + " #t" + mats + "#";
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}
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if (cost > 0)
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prompt += "\r\n#i4031138# " + cost + " meso";
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cm.sendYesNo(prompt);
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}
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} else if(status == 3) {
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var complete = true;
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var recvItem = item, recvQty = 1, qty = 1;
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if(!cm.canHold(recvItem, recvQty)) {
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cm.sendOk("Check your inventory for a free slot first.");
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cm.dispose();
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return;
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}
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else if (cm.getMeso() < cost * qty)
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{
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cm.sendOk("I'm sorry but there's a fee for my services. Please bring me the right amount of mesos here before trying to forge a ring.");
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cm.dispose();
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return;
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}
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else
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{
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if (mats instanceof Array) {
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for(var i = 0; complete && i < mats.length; i++)
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if (!cm.haveItem(mats[i], matQty[i] * qty))
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complete = false;
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}
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else if (!cm.haveItem(mats, matQty * qty))
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complete = false;
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}
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if (!complete)
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cm.sendOk("Hm, it seems you're lacking some ingredients for the engagement ring. Please provide them first, will you?");
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else {
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if (mats instanceof Array) {
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for (var i = 0; i < mats.length; i++){
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cm.gainItem(mats[i], -matQty[i] * qty);
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}
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}
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else
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cm.gainItem(mats, -matQty * qty);
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if (cost > 0)
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cm.gainMeso(-cost * qty);
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cm.gainItem(recvItem, recvQty);
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cm.sendOk("All done, the engagement ring came out just right. I wish you a happy engagement.");
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}
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cm.dispose();
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}
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}
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}
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function generateSelectionMenu(array) {
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var menu = "";
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for (var i = 0; i < array.length; i++) {
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menu += "#L" + i + "#" + array[i] + "#l\r\n";
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}
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return menu;
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}
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Reference in New Issue
Block a user