Item Raise + Gachapon Rework + Minigames & M. Magnet & M. Door patch

Fixed a glitch in inventory that would happen when trying to put items into storage.
Added "Item Raise" functionality.
Adjusted Party Search. Token sessions no longer expires due to no players found, rather are sent into a brief "inactivity" period.
Fixed Fredrick stored items not being properly erased after a character deletion.
Fixed skillbooks in stacked quantities not being useable.
New tool: MapleGachaponItemidRetriever. This tool parses the gachapon descriptor file (holding several item names, for several gachapons) and generates files for each defined gachapon with itemids of the loots.
Revised Mushroom Empire transition portals that interacts with scripted items (items now are useable through inventory, no longer being automatically removed from inventory upon crossing portals).
Fixed script "secretroom" always requiring a new key (quest reward) to access the inner rooms, which would make the room unreachable.
Reworked gachapons loots throughout the game. New loots are supposed to represent an old-school MapleSEA-like escalation of gachapon loots.
Fixed issues that would show up in the case null PIN/PIC gets checked.
Reworked skill Monster Magnet, no longer using "catch success rate" as a skill progression element. This fixes the skill disconnecting caster upon failure.
Revised Mystic Doors, no longer crashing players after the caster decides to cancel the buff moments after casting (during portal deploying effect in course).
Fixed portal access to Prime Minister crashing when trying to access on a party.
Refactored the several "startQuest/completeQuest" methods widely used in the many scripting managers. Methods that does essentially the same thing now are accessed from the superclass.
Fixed "rechargeable items" not being properly accounted for slots availability in inventory slot checking.
Fixed several issues of late within minigames.
Fixed minigames regarding double results when handling some rare scenarios.
Implemented "call for leave after finishing game" functionality of minigames.
This commit is contained in:
ronancpl
2019-06-01 21:12:40 -03:00
parent 89eca2995b
commit edb3920852
111 changed files with 6597 additions and 1943 deletions

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@@ -402,7 +402,7 @@
1402044 - Pumpkin Lantern - (no description)
1402045 - Tiger's Fang - (no description)
1402046 - Timeless Nibleheim - (no description)
1402048 - Raven's Wing - (no description)
1402048 - Raven's Wing - (no description)
1402049 - Night Raven's Wing - (no description)
1402050 - Dawn Raven's Wing - (no description)
1402051 - Dusk Raven's Wing - (no description)

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@@ -446,10 +446,10 @@
2040303 - Scroll for Earring for INT - Improves INT on ear accessory.\nSuccess rate:30%, magic attack +5, INT+3, magic def. +1
2040304 - Dark scroll for Earring for INT - Improves INT on ear accessory.\nSuccess rate:70%, magic attack +2, INT+1nIf failed, the item will be destroyed at a 50% rate.
2040305 - Dark scroll for Earring for INT - Improves INT on ear accessory.\nSuccess rate:30%, magic attack +5, INT+3, magic def. +1nIf failed, the item will be destroyed at a 50% rate.
2040306 - Dark scroll for Earring for DEX - Improves DEX on ear accesrroy.\nSuccess rate: 70%. DEX + 2nIf failed, the item will be destroyed at a 50% rate.
2040306 - Dark scroll for Earring for DEX - Improves DEX on ear accessory.\nSuccess rate: 70%. DEX + 2nIf failed, the item will be destroyed at a 50% rate.
2040307 - Dark scroll for Earring for DEX - Improves DEX on ear accessorynSuccess rate: 30%. DEX + 3nIf failed, the item will be destroyed at a 50% rate.
2040308 - Dark Scroll for Earrings for DEF - Improves DEF on earringsnSuccess Rate 70%, weapon defense+1, magic defense+1nIf failed, the item will be destroyed at a 50% rate.
2040309 - Dark Scroll for Earrings for DEF - Improves DEF on earringsnSuccess Rate 30%, weapon defense+3, magic defense+3, accuracy+1nIf failed, the item will be destroyed at a 50% rate.
2040308 - Dark Scroll for Earring for DEF - Improves DEF on earringsnSuccess Rate 70%, weapon defense+1, magic defense+1nIf failed, the item will be destroyed at a 50% rate.
2040309 - Dark Scroll for Earring for DEF - Improves DEF on earringsnSuccess Rate 30%, weapon defense+3, magic defense+3, accuracy+1nIf failed, the item will be destroyed at a 50% rate.
2040310 - Scroll for Earring for DEF - Improves DEF on earrings.\nSuccess Rate 10%, weapon defense+3, magic defense+3, Accuracy+1. The success rate of this scroll can be enhanced by Vega's Spell.
2040311 - Scroll for Earring for DEF - Improves DEF on earrings.\nSuccess Rate 60%, weapon defense+1, magic defense+1. The success rate of this scroll can be enhanced by Vega's Spell.
2040312 - Scroll for Earring for DEF - Improves DEF on earringsnSuccess Rate 100%, weapon defense+1
@@ -952,8 +952,8 @@
2070009 - Wooden Top - When thrown, it spins fast and flies at great speed. Once they are all used up, they need to be recharged.\nLevel Limit : 10, Attack + 19
2070010 - Icicle - Sharp icicles. Once they run out, they need to be recharged.rnLevel Limit : 10, Attack + 21
2070011 - Maple Throwing-Stars - Maple-shaped steel throwing-stars. Once they run out, they need to be recharged.rnLevel Limit : 10, Attack + 21
2070012 - Paper Fighter Plane - A paper plane that can be thrown at things. Once they run out, they need to be recharged. Attack +20
2070013 - Orange - A tasty orange that can be thrown at things. Attack + 20
2070012 - Paper Fighter Plane - A paper plane that can be thrown at things. Once they run out, they need to be recharged.\nAttack +20
2070013 - Orange - A tasty orange that can be thrown at things.\nAttack + 20
2070014 - Devil Rain Throwing Star - Throwing Star
2070015 - A Beginner Thief's Throwing Stars - These are steel throwing stars given by Dark Lord for Beginner Thieves. Unlike normal throwing stars, you can't recharge it. \nAttack + 15
2070016 - Crystal Ilbi Throwing-Stars - A throwing-star made of crystal. Once they run out, they need to be recharged. rnAttack + 29
@@ -1810,8 +1810,8 @@
2044812 - Scroll for Knuckles for ATT 15% - Improves ATT on Knuckles.\nSuccess Rate:15%, Weapon Att+5, STR+3, Weapon DEF+1
2044813 - Scroll for Knuckles for Accuracy 65% - Improves Accuracy on Knuckles.\nSuccess Rate:65%, Accuracy+3, DEX+2, Weapon Att+1
2044814 - Scroll for Knuckles for Accuracy 15% - Improves Accuracy on Knuckles.\nSuccess Rate:15%, Accuracy+5, DEX+3, Weapon Att+3
2044906 - Gun ATT Scroll 65% - Improves ATT on guns.\nSuccess Rate:65%, Weapon Att.+2, Accuracy+1
2044907 - Gun ATT Scroll 15% - Improves ATT on guns.\nSuccess Rate:15%, Weapon Att.+5, Accuracy+3, DEX+1
2044906 - Scroll for Gun for ATT 65% - Improves ATT on guns.\nSuccess Rate:65%, Weapon Att.+2, Accuracy+1
2044907 - Scroll for Gun for ATT 15% - Improves ATT on guns.\nSuccess Rate:15%, Weapon Att.+5, Accuracy+3, DEX+1
2049103 - Beach Sandals Scroll 100% - Used on limited-edition beach sandals, with the options of improving/decreasing the stats.\nSuccess rate:100%
2100073 - Mu Lung Dojo Summon Package3_Deo - Summon Deo
2100074 - Mu Lung Dojo Summon Package4_King Slime - Summon King Slime
@@ -2017,7 +2017,7 @@
2044015 - Scroll for Two-Handed Swords for ATT 10% - Improves ATT on Two-Handed Swords. nSuccess rate: 10%, Weapons ATT +5, STR +3, Weapons Defense +1
2049105 - [6th Anniversary] Dark Scroll for Gloves for ATT 70% - Improves ATT on Gloves. nSuccess rate: 70%, Weapons ATT +1nIf unsuccessful, item has a 50% chance of being destroyed.
2049106 - [6th Anniversary] Dark Scroll for Gloves for ATT 30% - Improves ATT on Gloves. nSucces rate: 30%, Weapons ATT +2nIf unsuccessful, item has an 80% chance of being destroyed.
2049107 - [6th Anniversary] Dark Scroll for Gloves for STR 70% [ - Improves STR on Gloves. nSuccess rate: 70%, Accuracy +2, STR +1nIf unsuccessful, item has a 50% chance of being destroyed.
2049107 - [6th Anniversary] Dark Scroll for Gloves for STR 70% - Improves STR on Gloves. nSuccess rate: 70%, Accuracy +2, STR +1nIf unsuccessful, item has a 50% chance of being destroyed.
2049108 - [6th Anniversary] Dark Scroll for Gloves for LUK 70% - Improves LUK on Gloves. nSuccess rate: 70%, Accuracy +2, LUK +1nIf unsuccessful, item has a 50% chance of being destroyed.
2049109 - [6th Anniversary] Dark Scroll for Gloves for INT 70% - Improves INT on Gloves. nSuccess rate: 70%, Accuracy +2, INT +1nIf unsuccessful, item has a 50% chance of being destroyed.
2049110 - [6th Anniversary] Dark Scroll for Gloves for DEX 70% - Improves DEX on Gloves. nSuccess rate: 70%, Accuracy +2, DEX +1nIf unsuccessful, item has a 50% chance of being destroyed.