Map chair skill + Hired Merchant fix
Changed map chair bonus healing mechanic to be a player skill, instead of promptly available for all players (healing buff takes place only if the player has the skill). Hired Merchant now properly checks for a space on the inventory before permitting a player to buy an item/bundle. Minor fix with concurrency on MapleStorage.
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@@ -2981,5 +2981,27 @@
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<int name="timeLimited" value="1"/>
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<int name="disable" value="1"/>
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</imgdir>
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<imgdir name="20000100">
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<canvas name="icon" width="32" height="32">
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<vector name="origin" x="0" y="32"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="iconMouseOver" width="32" height="32">
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<vector name="origin" x="0" y="32"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="iconDisabled" width="32" height="32">
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<vector name="origin" x="0" y="32"/>
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<int name="z" value="0"/>
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</canvas>
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<imgdir name="level">
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<imgdir name="1">
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<string name="hs" value="h1"/>
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<int name="time" value="2100000"/>
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</imgdir>
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</imgdir>
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<int name="disable" value="1"/>
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<int name="invisible" value="1"/>
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</imgdir>
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</imgdir>
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</imgdir>
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