Map chair skill + Hired Merchant fix

Changed map chair bonus healing mechanic to be a player skill, instead of promptly available for all players (healing buff takes place only if the player has the skill). Hired Merchant now properly checks for a space on the inventory before permitting a player to buy an item/bundle. Minor fix with concurrency on MapleStorage.
This commit is contained in:
ronancpl
2017-10-22 01:08:40 -02:00
parent 75e11e1996
commit e993c8c7b0
63 changed files with 354 additions and 191 deletions

View File

@@ -74,9 +74,7 @@ import constants.skills.WhiteKnight;
import constants.skills.WindArcher;
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import provider.MapleData;
@@ -189,6 +187,7 @@ public class SkillFactory {
case Beginner.NIMBLE_FEET:
case Beginner.MONSTER_RIDER:
case Beginner.ECHO_OF_HERO:
case Beginner.MAP_CHAIR:
case Swordsman.IRON_BODY:
case Fighter.AXE_BOOSTER:
case Fighter.POWER_GUARD:
@@ -303,6 +302,7 @@ public class SkillFactory {
case Noblesse.MONSTER_RIDER:
case Noblesse.NIMBLE_FEET:
case Noblesse.RECOVERY:
case Noblesse.MAP_CHAIR:
case DawnWarrior.COMBO:
case DawnWarrior.FINAL_ATTACK:
case DawnWarrior.IRON_BODY:
@@ -346,6 +346,7 @@ public class SkillFactory {
case Legend.ECHO_OF_HERO:
case Legend.RECOVERY:
case Legend.MONSTER_RIDER:
case Legend.MAP_CHAIR:
case Aran.MAPLE_WARRIOR:
case Aran.HEROS_WILL:
case Aran.POLEARM_BOOSTER: