Map chair skill + Hired Merchant fix
Changed map chair bonus healing mechanic to be a player skill, instead of promptly available for all players (healing buff takes place only if the player has the skill). Hired Merchant now properly checks for a space on the inventory before permitting a player to buy an item/bundle. Minor fix with concurrency on MapleStorage.
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@@ -74,9 +74,7 @@ import constants.skills.WhiteKnight;
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import constants.skills.WindArcher;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import provider.MapleData;
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@@ -189,6 +187,7 @@ public class SkillFactory {
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case Beginner.NIMBLE_FEET:
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case Beginner.MONSTER_RIDER:
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case Beginner.ECHO_OF_HERO:
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case Beginner.MAP_CHAIR:
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case Swordsman.IRON_BODY:
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case Fighter.AXE_BOOSTER:
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case Fighter.POWER_GUARD:
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@@ -303,6 +302,7 @@ public class SkillFactory {
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case Noblesse.MONSTER_RIDER:
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case Noblesse.NIMBLE_FEET:
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case Noblesse.RECOVERY:
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case Noblesse.MAP_CHAIR:
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case DawnWarrior.COMBO:
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case DawnWarrior.FINAL_ATTACK:
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case DawnWarrior.IRON_BODY:
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@@ -346,6 +346,7 @@ public class SkillFactory {
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case Legend.ECHO_OF_HERO:
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case Legend.RECOVERY:
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case Legend.MONSTER_RIDER:
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case Legend.MAP_CHAIR:
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case Aran.MAPLE_WARRIOR:
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case Aran.HEROS_WILL:
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case Aran.POLEARM_BOOSTER:
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