Save cooldowns and diseases as part of normal flow

This commit is contained in:
P0nk
2023-08-04 16:34:59 +02:00
parent 4e39142fb3
commit e9819fac87
2 changed files with 47 additions and 50 deletions

View File

@@ -1017,7 +1017,6 @@ public class Client extends ChannelInboundHandlerAdapter {
wserv.removePlayer(player);
//getChannelServer().removePlayer(player); already being done
player.saveCooldowns();
player.cancelAllDebuffs();
player.saveCharToDB(true);
@@ -1029,7 +1028,6 @@ public class Client extends ChannelInboundHandlerAdapter {
} else {
getChannelServer().removePlayer(player);
player.saveCooldowns();
player.cancelAllDebuffs();
player.saveCharToDB();
}