Reformat and clean up "server" package
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@@ -31,7 +31,6 @@ import tools.PacketCreator;
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import java.util.concurrent.ScheduledFuture;
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/**
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*
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* @author kevintjuh93
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*/
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public class Pyramid extends PartyQuest {
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@@ -82,7 +81,9 @@ public class Pyramid extends PartyQuest {
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count = 0;
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gaugeSchedule = TimerManager.getInstance().register(() -> {
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gauge -= decrease;
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if (gauge <= 0) warp(926010001);
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if (gauge <= 0) {
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warp(926010001);
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}
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}, 1000);
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}
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@@ -90,23 +91,31 @@ public class Pyramid extends PartyQuest {
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public void kill() {
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kill++;
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if (gauge < 100) count++;
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if (gauge < 100) {
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count++;
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}
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gauge++;
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broadcastInfo("hit", kill);
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if (gauge >= 100) gauge = 100;
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if (gauge >= 100) {
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gauge = 100;
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}
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checkBuffs();
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}
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public void cool() {
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cool++;
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int plus = coolAdd;
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if ((gauge + coolAdd) > 100) plus -= ((gauge + coolAdd) - 100);
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if ((gauge + coolAdd) > 100) {
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plus -= ((gauge + coolAdd) - 100);
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}
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gauge += plus;
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count += plus;
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if (gauge >= 100) gauge = 100;
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if (gauge >= 100) {
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gauge = 100;
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}
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broadcastInfo("cool", cool);
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checkBuffs();
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}
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public void miss() {
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@@ -118,10 +127,11 @@ public class Pyramid extends PartyQuest {
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public int timer() {
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int value;
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if (stage > 0)
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if (stage > 0) {
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value = 180;
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else
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} else {
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value = 120;
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}
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timer = TimerManager.getInstance().schedule(() -> {
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stage++;
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@@ -146,7 +156,9 @@ public class Pyramid extends PartyQuest {
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gaugeSchedule = null;
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timer.cancel(false);
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timer = null;
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} else stage = 0;
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} else {
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stage = 0;
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}
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}
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public void broadcastInfo(String info, int amount) {
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@@ -157,7 +169,9 @@ public class Pyramid extends PartyQuest {
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}
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public boolean useSkill() {
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if (skill < 1) return false;
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if (skill < 1) {
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return false;
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}
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skill--;
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broadcastInfo("skill", skill);
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@@ -169,8 +183,9 @@ public class Pyramid extends PartyQuest {
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if (buffcount == 0 && total >= 250) {
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buffcount++;
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ItemInformationProvider ii = ItemInformationProvider.getInstance();
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for (Character chr : getParticipants())
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for (Character chr : getParticipants()) {
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ii.getItemEffect(2022585).applyTo(chr);
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}
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} else if (buffcount == 1 && total >= 500) {
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buffcount++;
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@@ -212,20 +227,34 @@ public class Pyramid extends PartyQuest {
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if (exp == 0) {
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int totalkills = (kill + cool);
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if (stage == 5) {
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if (totalkills >= 3000) rank = 0;
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else if (totalkills >= 2000) rank = 1;
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else if (totalkills >= 1500) rank = 2;
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else if(totalkills >= 500) rank = 3;
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else rank = 4;
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if (totalkills >= 3000) {
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rank = 0;
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} else if (totalkills >= 2000) {
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rank = 1;
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} else if (totalkills >= 1500) {
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rank = 2;
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} else if (totalkills >= 500) {
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rank = 3;
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} else {
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rank = 4;
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}
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} else {
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if (totalkills >= 2000) rank = 3;
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else rank = 4;
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if (totalkills >= 2000) {
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rank = 3;
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} else {
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rank = 4;
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}
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}
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if (rank == 0) exp = (60500 + (5500 * mode.getMode()));
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else if(rank == 1) exp = (55000 + (5000 * mode.getMode()));
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else if (rank == 2) exp = (46750 + (4250 * mode.getMode()));
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else if (rank == 3) exp = (22000 + (2000 * mode.getMode()));
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if (rank == 0) {
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exp = (60500 + (5500 * mode.getMode()));
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} else if (rank == 1) {
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exp = (55000 + (5000 * mode.getMode()));
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} else if (rank == 2) {
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exp = (46750 + (4250 * mode.getMode()));
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} else if (rank == 3) {
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exp = (22000 + (2000 * mode.getMode()));
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}
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exp += ((kill * 2) + (cool * 10));
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}
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