Rename and clean up MapleMarriage
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@@ -35,7 +35,7 @@ import net.server.world.Party;
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import net.server.world.PartyCharacter;
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import net.server.world.World;
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import scripting.event.scheduler.EventScriptScheduler;
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import server.MapleMarriage;
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import server.Marriage;
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import server.ThreadManager;
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import server.expeditions.Expedition;
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import server.life.LifeFactory;
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@@ -244,8 +244,8 @@ public class EventManager {
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return ret;
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}
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public MapleMarriage newMarriage(String name) throws EventInstanceInProgressException {
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MapleMarriage ret = new MapleMarriage(this, name);
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public Marriage newMarriage(String name) throws EventInstanceInProgressException {
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Marriage ret = new Marriage(this, name);
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synchronized (instances) {
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if (instances.containsKey(name)) {
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