Remove "Maple" prefix from MaplePacketCreator name

This commit is contained in:
P0nk
2021-08-19 21:31:57 +02:00
parent 579e3c639f
commit e184f25184
307 changed files with 2285 additions and 2328 deletions

View File

@@ -23,26 +23,24 @@ package net.server.channel.handlers;
import client.MapleCharacter;
import client.MapleClient;
import java.awt.Point;
import java.util.LinkedList;
import java.util.List;
import config.YamlConfig;
import server.life.MapleMonster;
import server.life.MapleMonsterInformationProvider;
//import server.life.MobAttackInfo;
//import server.life.MobAttackInfoFactory;
import server.life.MobSkill;
import server.life.MobSkillFactory;
import server.maps.MapleMap;
import server.maps.MapleMapObject;
import server.maps.MapleMapObjectType;
import tools.MaplePacketCreator;
import tools.PacketCreator;
import tools.Pair;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
import tools.exceptions.EmptyMovementException;
import java.awt.*;
import java.util.LinkedList;
import java.util.List;
/**
* @author Danny (Leifde)
* @author ExtremeDevilz
@@ -152,9 +150,9 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
if (aggro == null) return;
if (nextUse != null) {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, mobMp, aggro, nextSkillId, nextSkillLevel));
c.announce(PacketCreator.moveMonsterResponse(objectid, moveid, mobMp, aggro, nextSkillId, nextSkillLevel));
} else {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, mobMp, aggro));
c.announce(PacketCreator.moveMonsterResponse(objectid, moveid, mobMp, aggro));
}
@@ -168,7 +166,7 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
System.out.println((isSkill ? "SKILL " : (isAttack ? "ATTCK " : " ")) + "castPos: " + castPos + " rawAct: " + rawActivity + " opt: " + pOption + " skillID: " + useSkillId + " skillLV: " + useSkillLevel + " " + "allowSkill: " + nextMovementCouldBeSkill + " mobMp: " + mobMp);
}
map.broadcastMessage(player, MaplePacketCreator.moveMonster(objectid, nextMovementCouldBeSkill, rawActivity, useSkillId, useSkillLevel, pOption, startPos, slea, movementDataLength), serverStartPos);
map.broadcastMessage(player, PacketCreator.moveMonster(objectid, nextMovementCouldBeSkill, rawActivity, useSkillId, useSkillLevel, pOption, startPos, slea, movementDataLength), serverStartPos);
//updatePosition(res, monster, -2); //does this need to be done after the packet is broadcast?
map.moveMonster(monster, monster.getPosition());
} catch (EmptyMovementException e) {}