Remove "Maple" prefix from MaplePacketCreator name

This commit is contained in:
P0nk
2021-08-19 21:31:57 +02:00
parent 579e3c639f
commit e184f25184
307 changed files with 2285 additions and 2328 deletions

View File

@@ -21,11 +21,7 @@
*/
package net.server.channel.handlers;
import client.MapleBuffStat;
import client.MapleCharacter;
import client.MapleClient;
import client.Skill;
import client.SkillFactory;
import client.*;
import config.YamlConfig;
import constants.game.GameConstants;
import constants.skills.Bishop;
@@ -33,7 +29,7 @@ import constants.skills.Evan;
import constants.skills.FPArchMage;
import constants.skills.ILArchMage;
import server.MapleStatEffect;
import tools.MaplePacketCreator;
import tools.PacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
public final class MagicDamageHandler extends AbstractDealDamageHandler {
@@ -59,11 +55,11 @@ public final class MagicDamageHandler extends AbstractDealDamageHandler {
if (GameConstants.isDojo(chr.getMap().getId()) && attack.numAttacked > 0) {
chr.setDojoEnergy(chr.getDojoEnergy() + + YamlConfig.config.server.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.announce(PacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
int charge = (attack.skill == Evan.FIRE_BREATH || attack.skill == Evan.ICE_BREATH || attack.skill == FPArchMage.BIG_BANG || attack.skill == ILArchMage.BIG_BANG || attack.skill == Bishop.BIG_BANG) ? attack.charge : -1;
byte[] packet = MaplePacketCreator.magicAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, charge, attack.speed, attack.direction, attack.display);
byte[] packet = PacketCreator.magicAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, charge, attack.speed, attack.direction, attack.display);
chr.getMap().broadcastMessage(chr, packet, false, true);
MapleStatEffect effect = attack.getAttackEffect(chr, null);
@@ -73,7 +69,7 @@ public final class MagicDamageHandler extends AbstractDealDamageHandler {
if (chr.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
c.announce(PacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
chr.addCooldown(attack.skill, currentServerTime(), effect_.getCooldown() * 1000);
}
}