MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
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@@ -70,7 +70,7 @@
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<string name="id" value="9300150"/>
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<int name="x" value="-276"/>
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<int name="y" value="-138"/>
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<int name="mobTime" value="3"/>
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<int name="mobTime" value="0"/>
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<int name="f" value="0"/>
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<int name="hide" value="0"/>
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<int name="fh" value="8"/>
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@@ -83,7 +83,7 @@
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<string name="id" value="9300150"/>
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<int name="x" value="-540"/>
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<int name="y" value="-136"/>
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<int name="mobTime" value="3"/>
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<int name="mobTime" value="0"/>
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<int name="f" value="0"/>
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<int name="hide" value="0"/>
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<int name="fh" value="6"/>
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