MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
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@@ -293,11 +293,12 @@ public class MapleMapFactory {
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MapleReactor myReactor = new MapleReactor(MapleReactorFactory.getReactor(Integer.parseInt(id)), Integer.parseInt(id));
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int x = MapleDataTool.getInt(reactor.getChildByPath("x"));
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int y = MapleDataTool.getInt(reactor.getChildByPath("y"));
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myReactor.setName(MapleDataTool.getString(reactor.getChildByPath("name"), ""));
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myReactor.setPosition(new Point(x, y));
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myReactor.setDelay(MapleDataTool.getInt(reactor.getChildByPath("reactorTime")) * 1000);
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myReactor.setState((byte) 0);
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myReactor.setShouldCollect(true);
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myReactor.setName(MapleDataTool.getString(reactor.getChildByPath("name"), ""));
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myReactor.resetReactorActions();
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return myReactor;
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}
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