MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
This commit is contained in:
@@ -447,6 +447,14 @@ public class EventInstanceManager {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void friendlyKilled(MapleMonster mob) {
|
||||
try {
|
||||
em.getIv().invokeFunction("friendlyKilled", mob, this);
|
||||
} catch (ScriptException | NoSuchMethodException ex) {
|
||||
//optional
|
||||
}
|
||||
}
|
||||
|
||||
public void playerKilled(MapleCharacter chr) {
|
||||
try {
|
||||
|
||||
Reference in New Issue
Block a user