MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -62,7 +62,7 @@ public final class NPCTalkHandler extends AbstractMaplePacketHandler {
// Custom handling for gachapon scripts to reduce the amount of scripts needed.
NPCScriptManager.getInstance().start(c, npc.getId(), "gachapon", null);
} else {
boolean hasNpcScript = NPCScriptManager.getInstance().start(c, npc.getId(), null);
boolean hasNpcScript = NPCScriptManager.getInstance().start(c, npc.getId(), oid, null);
if (!hasNpcScript) {
if (!npc.hasShop()) {
FilePrinter.printError(FilePrinter.NPC_UNCODED, "NPC " + npc.getName() + "(" + npc.getId() + ") is not coded.\r\n");