MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -58,6 +58,12 @@ public final class MobDamageMobFriendlyHandler extends AbstractMaplePacketHandle
else if(monster.getId() == 9300093) { //tylus
monster.getMap().broadcastMessage(MaplePacketCreator.serverNotice(6, "Tylus has fallen by the overwhelming forces of this ambush."));
}
else if(monster.getId() == 9300137) { //juliet
monster.getMap().broadcastMessage(MaplePacketCreator.serverNotice(6, "Juliet has fainted on the middle of the combat."));
}
else if(monster.getId() == 9300138) { //romeo
monster.getMap().broadcastMessage(MaplePacketCreator.serverNotice(6, "Romeo has fainted on the middle of the combat."));
}
c.getPlayer().getMap().killFriendlies(monster);
}