MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -97,7 +97,7 @@ function action(mode, type, selection) {
if(avDojo < 0) {
if(avDojo == -1) cm.sendOk("All Dojo's are being used already. Wait for awhile before trying again.");
else cm.sendOk("Your party already is using the dojo. Wait for them to finish to enter.");
else cm.sendOk("Your party is already using the dojo. Wait for them to finish to enter.");
}
else {
cm.getClient().getChannelServer().getMapFactory().getMap(925020010 + avDojo).resetMapObjects();
@@ -119,7 +119,7 @@ function action(mode, type, selection) {
if(avDojo < 0) {
if(avDojo == -1) cm.sendOk("All Dojo's are being used already. Wait for awhile before trying again.");
else cm.sendOk("Your party already is using the dojo. Wait for them to finish to enter.");
else cm.sendOk("Your party is already using the dojo. Wait for them to finish to enter.");
cm.getPlayer().setDojoStage(dojoWarp);
}
else {
@@ -136,7 +136,7 @@ function action(mode, type, selection) {
if(avDojo < 0) {
if(avDojo == -1) cm.sendOk("All Dojo's are being used already. Wait for awhile before trying again.");
else cm.sendOk("Your party already is using the dojo. Wait for them to finish to enter.");
else cm.sendOk("Your party is already using the dojo. Wait for them to finish to enter.");
}
else {
cm.getClient().getChannelServer().resetDojoMap(925020100 + avDojo);
@@ -174,7 +174,7 @@ function action(mode, type, selection) {
if(avDojo < 0) {
if(avDojo == -1) cm.sendOk("All Dojo's are being used already. Wait for awhile before trying again.");
else cm.sendOk("Your party already is using the dojo. Wait for them to finish to enter.");
else cm.sendOk("Your party is already using the dojo. Wait for them to finish to enter.");
}
else {
cm.getClient().getChannelServer().resetDojoMap(925030100 + avDojo);
@@ -302,7 +302,7 @@ function action(mode, type, selection) {
if(avDojo < 0) {
if(avDojo == -1) cm.sendOk("All Dojo's are being used already. Wait for awhile before trying again.");
else cm.sendOk("Your party already is using the dojo. Wait for them to finish to enter.");
else cm.sendOk("Your party already registered for the dojo. Wait for the end of the registration time to enter again.");
}
else {
var baseStg = hasParty ? 925030000 : 925020000;