MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -31,21 +31,45 @@
---------------------------------------------------------------------------------------------------
**/
var status;
var completed;
function start() {
if (cm.haveItem(4031013,30)) {
cm.removeAll(4031013);
cm.completeQuest(100001);
cm.startQuest(100002);
cm.gainItem(4031012);
cm.sendOk("You're a true hero! Take this and Athena will acknowledge you.");
} else {
cm.sendSimple("You will have to collect me #b30 #t4031013##k. Good luck. \r\n#b#L1#I would like to leave#l")
cm.dispose();
}
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode > 0)
cm.warp(106010000, 1);
cm.dispose();
}
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
if (cm.haveItem(4031013,30)) {
completed = true;
cm.sendOk("You're a true hero! Take this and Athena will acknowledge you.");
} else {
completed = false;
cm.sendSimple("You will have to collect me #b30 #t4031013##k. Good luck. \r\n#b#L1#I would like to leave#l");
}
} else if(status == 1) {
if(completed) {
cm.removeAll(4031013);
cm.completeQuest(100001);
cm.startQuest(100002);
cm.gainItem(4031012);
}
cm.warp(106010000, 9);
cm.dispose();
}
}
}