MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -24,47 +24,57 @@
Victoria Road : West Rocky Mountain IV (102020300)
*/
var status = 0;
var status;
function start() {
if (cm.isQuestCompleted(100004)) {
cm.sendOk("You're truly a hero!");
cm.dispose();
} else if (cm.isQuestStarted(100003)) {
cm.completeQuest(100003);
cm.sendNext("Hmmm...it is definitely the letter from #bDances with Balrog#k...so you came all the way here to take the test and make the 2nd job advancement as the warrior. Alright, I'll explain the test to you. Don't sweat it too much, it's not that complicated.");
} else {
cm.sendOk("I can show you the way once your ready for it.");
cm.dispose();
}
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1)
cm.dispose();
else {
if (mode == 1)
status++;
else
status--;
if (status == 0 && cm.isQuestStarted(100003))
status = 5;
else if (status == 1)
cm.sendNextPrev("I'll send you to a hidden map. You'll see monsters you don't normally see. They look the same like the regular ones, but with a totally different attitude. They neither boost your experience level nor provide you with item.");
else if (status == 2)
cm.sendNextPrev("You'll be able to acquire a marble called #b#t4031013##k while knocking down those monsters. It is a special marble made out of their sinister, evil minds. Collect 30 of those, and then go talk to a colleague of mine in there. That's how you pass the test.");
else if (status == 3)
cm.sendYesNo("Once you go inside, you can't leave until you take care of your mission. If you die, your experience level will decrease..so you better really buckle up and get ready...well, do you want to go for it now?");
else if (status == 4) {
cm.sendNext("Alright I'll let you in! Defeat the monsters inside, collect 30 Dark Marbles, then strike up a conversation with a colleague of mine inside. He'll give you #bThe Proof of a Hero#k, the proof that you've passed the test. Best of luck to you.");
cm.startQuest(100004);
cm.gainItem(4031008, -1);
}
else if (status == 5) {
cm.warp(108000300, 0);
cm.dispose();
} else {
cm.dispose();
}
}
}
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
if (cm.isQuestCompleted(100004)) {
cm.sendOk("You're truly a hero!");
cm.dispose();
} else if(cm.isQuestCompleted(100003)) {
cm.sendNext("Alright I'll let you in! Defeat the monsters inside, collect 30 Dark Marbles, then strike up a conversation with a colleague of mine inside. He'll give you #bThe Proof of a Hero#k, the proof that you've passed the test. Best of luck to you.");
status = 4;
} else if (cm.isQuestStarted(100003)) {
cm.sendNext("Hmmm...it is definitely the letter from #bDances with Balrog#k...so you came all the way here to take the test and make the 2nd job advancement as the warrior. Alright, I'll explain the test to you. Don't sweat it too much, it's not that complicated.");
} else {
cm.sendOk("I can show you the way once your ready for it.");
cm.dispose();
}
}
else if (status == 1)
cm.sendNextPrev("I'll send you to a hidden map. You'll see monsters you don't normally see. They look the same like the regular ones, but with a totally different attitude. They neither boost your experience level nor provide you with item.");
else if (status == 2)
cm.sendNextPrev("You'll be able to acquire a marble called #b#t4031013##k while knocking down those monsters. It is a special marble made out of their sinister, evil minds. Collect 30 of those, and then go talk to a colleague of mine in there. That's how you pass the test.");
else if (status == 3)
cm.sendYesNo("Once you go inside, you can't leave until you take care of your mission. If you die, your experience level will decrease..so you better really buckle up and get ready...well, do you want to go for it now?");
else if (status == 4) {
cm.sendNext("Alright I'll let you in! Defeat the monsters inside, collect 30 Dark Marbles, then strike up a conversation with a colleague of mine inside. He'll give you #bThe Proof of a Hero#k, the proof that you've passed the test. Best of luck to you.");
cm.completeQuest(100003);
cm.startQuest(100004);
cm.gainItem(4031008, -1);
}
else if (status == 5) {
cm.warp(108000300, 0);
cm.dispose();
} else {
cm.dispose();
}
}
}