MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
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@@ -166,7 +166,7 @@ function giveRandomEventReward(eim, player) {
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}
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function clearPQ(eim) {
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eim.getInstanceMap(801040100).killAllMonstersNotFriendly();
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eim.getInstanceMap(801040100).killAllMonsters();
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eim.stopEventTimer();
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eim.setEventCleared();
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