MagatiaPQ + several minor fixes

Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
This commit is contained in:
ronancpl
2017-08-11 12:41:35 -03:00
parent f78defec1f
commit e0a27e00ab
185 changed files with 3316 additions and 527 deletions

View File

@@ -88,6 +88,10 @@ function timeOut(eim) {
function monsterKilled(mob, eim) {}
function friendlyKilled(mob, eim) {
// Happens when a friendly mob dies
}
function allMonstersDead(eim) {
// When invoking unregisterMonster(MapleMonster mob) OR killed
// Happens only when size = 0
@@ -134,7 +138,7 @@ function disbandParty(eim, player) {
}
function removePlayer(eim, player) {
// Happens when the funtion NPCConversationalManager.removePlayerFromInstance() is invoked
// Happens when the funtion NPCConversationManager.removePlayerFromInstance() is invoked
}
function registerCarnivalParty(eim, carnivalparty) {