MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
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@@ -3,15 +3,7 @@
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/TimerManager.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/client/command/Commands.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/maps/MapMonitor.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/maps/MapleMapItem.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/constants/ServerConstants.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/client/MapleCharacter.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/maps/MapleMap.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/net/server/channel/handlers/AbstractDealDamageHandler.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/net/server/channel/Channel.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/scripting/event/EventInstanceManager.java</file>
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</group>
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</open-files>
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</project-private>
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