MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss fight without completing until rest point couldn't not start Dojo again w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted command layout to use "!" and "@" again.
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@@ -3,12 +3,21 @@ Credits:
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Ronan - Freelance Developer
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Vcoc - Freelance Developer
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---------------------------
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DISCLAIMER:
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---------------------------
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This is NOT intended to be a PURE v83 MapleStory server emulator (acting
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under the clean WZ files, provided by Nexon/Wizet). There has been provided
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a whole array of edited WZ on the Drive to be used for this server. Although
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normal WZs will load properly, there is no guarantee in-game bugs and issues
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may arise because of some incompatibilities with the clean files.
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Feature list:
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---------------------------
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PQs:
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* HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ/HorntailPQ 100%.
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* HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ/MagatiaPQ/HorntailPQ 100%.
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* CWKPQ as Expedition-based event 100%.
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* Expeditions: Scarga/Horntail/Showa/Zakum/Pinkbean 100%.
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* GuildPQ 100% + Guild queue with multi-lobby systems available.
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@@ -63,6 +72,6 @@ Project:
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* Organized project code.
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* Highly configurable server (see all server flags at ServerConstants).
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* Fixed/added some missing packets for MoveEnvironment, summons and others.
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* Reviewed some Java object aspects that needed concurrency protection.
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* Reviewed many Java object aspects that needed concurrency protection.
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