Protected Hired Merchant + Buff system patch
Fixed some issues with Fredrick not retrieving the right amount of items from Hired Merchants. Added concurrency protection for HM. Patched a minor issue on buff system.
This commit is contained in:
@@ -86,7 +86,6 @@ public class World {
|
||||
private long mountUpdate;
|
||||
|
||||
private Map<HiredMerchant, Byte> activeMerchants = new LinkedHashMap<>();
|
||||
private ScheduledFuture<?> MerchantsSchedule;
|
||||
private long merchantUpdate;
|
||||
|
||||
private ScheduledFuture<?> charactersSchedule;
|
||||
|
||||
Reference in New Issue
Block a user