Mob banish on touch + GMS-like cosmetics + Clear missing names

Fixed erroneous clean slate scroll block on equipments having certain properties.
Implemented a log for bought cash items from Cash Shop.
Implemented mob's player banish by touch (e. g. used by mobs from the Hypnotize quest).
Thoroughly revised stylist/surgeon NPCs, adding several missing GMS-like cosmetic contents.
Thoroughly revised String.wz names having missing item content throughout the WZ files.
Revised missing name info for several faces throughout the WZ files.
Solved a possible deadlock case related with a player vision's spawn object method.
Fixed an issue with "Movement allowed only within account" items being given as "Untradeable" by NPCs.

Happy Holidays and Great New Year everyone!!!
This commit is contained in:
ronancpl
2018-12-22 00:12:13 -02:00
parent a2b8f22e66
commit dc73cb00de
184 changed files with 12897 additions and 3647 deletions

View File

@@ -1243,9 +1243,11 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
int banSp = this.getMap().findClosestPlayerSpawnpoint(this.getPosition()).getId();
long banTime = System.currentTimeMillis();
dropMessage(5, msg);
if (msg != null) dropMessage(5, msg);
MapleMap map_ = getWarpMap(mapid);
changeMap(map_, map_.getPortal(portal));
MaplePortal portal_ = map_.getPortal(portal);
changeMap(map_, portal_ != null ? portal_ : map_.getRandomPlayerSpawnpoint());
setBanishPlayerData(banMap, banSp, banTime);
}
@@ -2123,7 +2125,7 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
}
}
}
try (PreparedStatement ps2 = con.prepareStatement("DELETE FROM inventoryequipment WHERE inventoryitemid = ?")) {
ps2.setInt(1, inventoryitemid);
ps2.executeUpdate();
@@ -2897,7 +2899,7 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
gainExpInternal(-loss, 0, 0, show, inChat, white);
}
private void gainExpInternal(long gain, int equip, int party, boolean show, boolean inChat, boolean white) {
private synchronized void gainExpInternal(long gain, int equip, int party, boolean show, boolean inChat, boolean white) { // need of method synchonization here detected thanks to MedicOP
long total = Math.max(gain, -exp.get());
if (level < getMaxLevel()) {
@@ -5161,7 +5163,7 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
return rankMove;
}
private void clearSavedLocation(SavedLocationType type) {
public void clearSavedLocation(SavedLocationType type) {
savedLocations[type.ordinal()] = null;
}
@@ -7441,6 +7443,17 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
}
}
public void saveLocationOnWarp() { // suggestion to remember the map before warp command thanks to Lei
MaplePortal closest = map.findClosestPortal(getPosition());
int curMapid = getMapId();
for (int i = 0; i < savedLocations.length; i++) {
if (savedLocations[i] == null) {
savedLocations[i] = new SavedLocation(curMapid, closest != null ? closest.getId() : 0);
}
}
}
public void saveLocation(String type) {
MaplePortal closest = map.findClosestPortal(getPosition());
savedLocations[SavedLocationType.fromString(type).ordinal()] = new SavedLocation(getMapId(), closest != null ? closest.getId() : 0);
@@ -8612,8 +8625,8 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
}
/*
for (Entry<StatUpgrade, Float> e : statups.entrySet()) {
System.out.println(e);
for (Entry<StatUpgrade, Float> es : statups.entrySet()) {
System.out.println(es);
}
*/