Mob banish on touch + GMS-like cosmetics + Clear missing names

Fixed erroneous clean slate scroll block on equipments having certain properties.
Implemented a log for bought cash items from Cash Shop.
Implemented mob's player banish by touch (e. g. used by mobs from the Hypnotize quest).
Thoroughly revised stylist/surgeon NPCs, adding several missing GMS-like cosmetic contents.
Thoroughly revised String.wz names having missing item content throughout the WZ files.
Revised missing name info for several faces throughout the WZ files.
Solved a possible deadlock case related with a player vision's spawn object method.
Fixed an issue with "Movement allowed only within account" items being given as "Untradeable" by NPCs.

Happy Holidays and Great New Year everyone!!!
This commit is contained in:
ronancpl
2018-12-22 00:12:13 -02:00
parent a2b8f22e66
commit dc73cb00de
184 changed files with 12897 additions and 3647 deletions

View File

@@ -100,6 +100,8 @@ function writeFeatureTab_CashItems() {
addFeature("Close-quarters evaluation mode for items.");
addFeature("Reviewed Karma scissors & Untradeable items.");
addFeature("Reviewed an pet position issue within CASH inventory.");
addFeature("Reviewed fashion-related contents, almost GMS-like.");
addFeature("Plastic surgeons/stylists no longer stuck characters.");
addFeature("Scroll for Spikes on Shoes.");
addFeature("Scroll for Cold Protection.");
addFeature("Vega's spell.");
@@ -109,6 +111,7 @@ function writeFeatureTab_CashItems() {
addFeature("Kite.");
addFeature("Cash Shop surprise.");
addFeature("Maple Life.");
addFeature("EXP Increase.");
}
function writeFeatureTab_MonstersMapsReactors() {
@@ -120,7 +123,7 @@ function writeFeatureTab_MonstersMapsReactors() {
addFeature("Mobs only drop items collectable by the player/party.");
addFeature("Mobs shouldn't fall from foothold too often now.");
addFeature("Properly applying MP cost on non-skill mob moves.");
addFeature("Implemented banish mob skill move.");
addFeature("Implemented mob banish by touch & skill move.");
addFeature("Redesigned HT mechanics: assemble & dmg taken.");
addFeature("Implemented Zombify disease status.");
addFeature("Dmg Reflect mobskill icons no longer lags to display.");
@@ -247,6 +250,7 @@ function writeFeatureTab_Project() {
addFeature("Usage of HikariCP to improve DB connection calls.");
addFeature("Usage of Java Threadpool to improve runnable calls.");
addFeature("Developed many survey tools for content profiling.");
addFeature("Removed dangling item name throughout game files.");
addFeature("ThreadTracker: runtime tool for deadlock detection.");
addFeature("Channel, World and Server-wide timer management.");
addFeature("Thoroughly reviewed encapsulation for player stats.");