Fix global drops thread issue
This randomly caused global drops to stop working after a while. Originally reported by Crabo of MapleHorizons.
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@@ -751,7 +751,7 @@ public class MapleMap {
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}
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final MonsterInformationProvider mi = MonsterInformationProvider.getInstance();
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final List<MonsterGlobalDropEntry> globalEntry = mi.getRelevantGlobalDrops(this.getId());
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final List<MonsterGlobalDropEntry> globalEntry = new ArrayList<>(mi.getRelevantGlobalDrops(mapid));
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final List<MonsterDropEntry> dropEntry = new ArrayList<>();
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final List<MonsterDropEntry> visibleQuestEntry = new ArrayList<>();
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