Set in transition on log in, now able to enter the game

The state is not set properly on logout though, so once you log out you can't log back in
This commit is contained in:
P0nk
2024-09-29 08:22:26 +02:00
parent 0bb14e415e
commit da4a467453
13 changed files with 88 additions and 38 deletions

View File

@@ -10,6 +10,7 @@ import net.server.coordinator.session.SessionCoordinator.AntiMulticlientResult;
import net.server.world.World;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import service.TransitionService;
import tools.PacketCreator;
import java.net.InetAddress;
@@ -18,6 +19,12 @@ import java.net.UnknownHostException;
public class CharSelectedWithPicHandler extends AbstractPacketHandler {
private static final Logger log = LoggerFactory.getLogger(CharSelectedWithPicHandler.class);
private final TransitionService transitionService;
public CharSelectedWithPicHandler(TransitionService transitionService) {
this.transitionService = transitionService;
}
private static int parseAntiMulticlientError(AntiMulticlientResult res) {
return switch (res) {
case REMOTE_PROCESSING -> 10;
@@ -80,7 +87,7 @@ public class CharSelectedWithPicHandler extends AbstractPacketHandler {
}
server.unregisterLoginState(c);
c.setCharacterOnSessionTransitionState(charId);
transitionService.setInTransition(c, charId);
try {
c.sendPacket(PacketCreator.getServerIP(InetAddress.getByName(socket[0]), Integer.parseInt(socket[1]), charId));