Handlers read from InPacket instead of SeekableLittleEndianAccessor

This commit is contained in:
P0nk
2021-08-22 22:10:19 +02:00
parent 2232022cf1
commit da2d8abc56
182 changed files with 1223 additions and 1230 deletions

View File

@@ -24,9 +24,9 @@ import client.MapleClient;
import constants.skills.Gunslinger;
import constants.skills.NightWalker;
import net.AbstractMaplePacketHandler;
import net.packet.InPacket;
import tools.FilePrinter;
import tools.PacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
import java.awt.*;
@@ -36,11 +36,11 @@ import java.awt.*;
public class GrenadeEffectHandler extends AbstractMaplePacketHandler {
@Override
public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
public void handlePacket(InPacket p, MapleClient c) {
MapleCharacter chr = c.getPlayer();
Point position = new Point(slea.readInt(), slea.readInt());
int keyDown = slea.readInt();
int skillId = slea.readInt();
Point position = new Point(p.readInt(), p.readInt());
int keyDown = p.readInt();
int skillId = p.readInt();
switch (skillId) {
case NightWalker.POISON_BOMB: