Handlers read from InPacket instead of SeekableLittleEndianAccessor

This commit is contained in:
P0nk
2021-08-22 22:10:19 +02:00
parent 2232022cf1
commit da2d8abc56
182 changed files with 1223 additions and 1230 deletions

View File

@@ -23,19 +23,19 @@ import client.MapleCharacter;
import client.MapleClient;
import constants.game.GameConstants;
import net.AbstractMaplePacketHandler;
import net.packet.InPacket;
import server.life.MapleMonster;
import server.life.MapleMonsterInformationProvider;
import server.maps.MapleMap;
import tools.FilePrinter;
import tools.PacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
public class FieldDamageMobHandler extends AbstractMaplePacketHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
int mobOid = slea.readInt(); // packet structure found thanks to Darter (Rajan)
int dmg = slea.readInt();
public final void handlePacket(InPacket p, MapleClient c) {
int mobOid = p.readInt(); // packet structure found thanks to Darter (Rajan)
int dmg = p.readInt();
MapleCharacter chr = c.getPlayer();
MapleMap map = chr.getMap();