KerningPQ + some boosts on PQ/event scripting

Added cleaner mechanics for dealing with PQs and events (bonus Exp when
clearing a stage, for instance). Reimplemented KerningPQ.
This commit is contained in:
ronancpl
2017-05-05 00:55:36 -03:00
parent 03ab8be97d
commit da00345aec
45 changed files with 1260 additions and 1030 deletions

View File

@@ -245,8 +245,8 @@ public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
player.checkBerserk();
player.expirationTask();
//player.setRates();
if (GameConstants.hasSPTable(player.getJob()) && player.getJob().getId() != 2001) {
player.createDragon();
if (GameConstants.hasSPTable(player.getJob()) && player.getJob().getId() != 2001) {
player.createDragon();
}
if (newcomer){
/*