KerningPQ + some boosts on PQ/event scripting

Added cleaner mechanics for dealing with PQs and events (bonus Exp when
clearing a stage, for instance). Reimplemented KerningPQ.
This commit is contained in:
ronancpl
2017-05-05 00:55:36 -03:00
parent 03ab8be97d
commit da00345aec
45 changed files with 1260 additions and 1030 deletions

View File

@@ -99,10 +99,10 @@ public final class PartyOperationHandler extends AbstractMaplePacketHandler {
String name = slea.readMapleAsciiString();
MapleCharacter invited = world.getPlayerStorage().getCharacterByName(name);
if (invited != null) {
if(invited.getLevel() < 10) { //min requirement is level 10
c.announce(MaplePacketCreator.serverNotice(5, "The player you have invited does not meet the requirements."));
return;
}
if(invited.getLevel() < 10) { //min requirement is level 10
c.announce(MaplePacketCreator.serverNotice(5, "The player you have invited does not meet the requirements."));
return;
}
if (invited.getParty() == null) {
if (player.getParty() == null) {
partyplayer = new MaplePartyCharacter(player);