KerningPQ + some boosts on PQ/event scripting
Added cleaner mechanics for dealing with PQs and events (bonus Exp when clearing a stage, for instance). Reimplemented KerningPQ.
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@@ -64,7 +64,7 @@ function action(mode, type, selection) {
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} else if (status == 3) {
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if (cm.haveItem(4031801))
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cm.gainItem(4031801, -1);
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cm.warp(2010000);
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cm.warp(104000000);
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cm.dispose();
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}
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}
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