KerningPQ + some boosts on PQ/event scripting

Added cleaner mechanics for dealing with PQs and events (bonus Exp when
clearing a stage, for instance). Reimplemented KerningPQ.
This commit is contained in:
ronancpl
2017-05-05 00:55:36 -03:00
parent 03ab8be97d
commit da00345aec
45 changed files with 1260 additions and 1030 deletions

View File

@@ -50,7 +50,11 @@ function action(mode, type, selection) {
if(eli.size() > 0) {
var prop = em.getProperty("state");
if (prop != null && prop.equals("0")) {
em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1);
if(!em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1)) {
cm.sendOk("A party in your name is already registered in this event.");
cm.dispose();
return;
}
cm.dispose();
} else {
cm.sendOk("Another party has already entered the #rParty Quest#k in this channel. Please try another channel, or wait for the current party to finish.");