KerningPQ + some boosts on PQ/event scripting
Added cleaner mechanics for dealing with PQs and events (bonus Exp when clearing a stage, for instance). Reimplemented KerningPQ.
This commit is contained in:
@@ -44,7 +44,7 @@ function action(mode, type, selection) {
|
||||
cm.sendNext("Thank you for not only restoring the statue, but rescuing me, Minerva, from the entrapment. May the blessing of the goddess be with you till the end...");
|
||||
else if (status == 1) {
|
||||
var eim = cm.getPlayer().getEventInstance();
|
||||
eim.finishPQ();
|
||||
eim.clearPQ();
|
||||
cm.dispose();
|
||||
}
|
||||
} else if (cm.getPlayer().getMapId() == 920011300) {
|
||||
|
||||
Reference in New Issue
Block a user