Reformat and clean up npc scripts
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@@ -2,35 +2,39 @@ var status;
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function playerNearby(chrpos, portalpos) {
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try {
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return Math.sqrt( Math.pow((portalpos.getX() - chrpos.getX()), 2) + Math.pow((portalpos.getY() - chrpos.getY()), 2) ) < 77;
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} catch(err) {
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return Math.sqrt(Math.pow((portalpos.getX() - chrpos.getX()), 2) + Math.pow((portalpos.getY() - chrpos.getY()), 2)) < 77;
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} catch (err) {
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return false;
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}
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}
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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if (playerNearby(cm.getPlayer().getPosition(), cm.getMap().getPortal("chimney01").getPosition())) cm.sendOk("Hey, hey~~ Please don't go sneaking into someone else's house without permission, you don't want to get a naughty remark on Santa's list this year, do you?");
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else cm.sendOk("Hohoho~~ have you a Great Year full of health, realization and happiness!");
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} else {
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (status == 0) {
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if (playerNearby(cm.getPlayer().getPosition(), cm.getMap().getPortal("chimney01").getPosition())) {
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cm.sendOk("Hey, hey~~ Please don't go sneaking into someone else's house without permission, you don't want to get a naughty remark on Santa's list this year, do you?");
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} else {
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cm.sendOk("Hohoho~~ have you a Great Year full of health, realization and happiness!");
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}
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} else {
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cm.dispose();
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}
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}
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}
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