Reformat and clean up npc scripts

This commit is contained in:
P0nk
2021-09-09 23:35:02 +02:00
parent 0c1545f81d
commit d893309b4f
665 changed files with 19932 additions and 19046 deletions

View File

@@ -22,7 +22,7 @@
* @npc: Abdula
* @map: Multiple towns on Maplestory
* @func: Job Skill / Mastery Book Drop Announcer
*/
*/
var status;
var selected = 0;
@@ -42,55 +42,58 @@ function action(mode, type, selection) {
cm.dispose();
return;
}
if (mode == 1)
if (mode == 1) {
status++;
else
} else {
status--;
}
if (status == 0) {
var greeting = "Hello, I'm #p9209000#, the Skill & Mastery Book announcer! ";
if(cm.getPlayer().isCygnus()) {
if (cm.getPlayer().isCygnus()) {
cm.sendOk(greeting + "There are no skill or mastery books available for Cygnus Knights.");
cm.dispose();
return;
}
var jobrank = cm.getJob().getId() % 10;
if(jobrank < 2) {
if (jobrank < 2) {
cm.sendOk(greeting + "Keep training yourself until you reach the #r4th job#k of your class. New opportunities for improvement will arrive when you reach that feat!");
cm.dispose();
return;
}
skillbook = cm.getAvailableSkillBooks();
masterybook = cm.getAvailableMasteryBooks();
if(skillbook.length == 0 && masterybook.length == 0) {
if (skillbook.length == 0 && masterybook.length == 0) {
cm.sendOk(greeting + "There are no books available to further improve your job skills for now. Either you #bmaxed out everything#k or #byou didn't reach the minimum requisites to use some skill books#k yet.");
cm.dispose();
} else if(skillbook.length > 0 && masterybook.length > 0) {
} else if (skillbook.length > 0 && masterybook.length > 0) {
var sendStr = greeting + "New opportunities for skill improvement have been located for you to improve your skills! Pick a type to take a look onto.\r\n\r\n#b";
sendStr += "#L1# Skill Book#l\r\n";
sendStr += "#L2# Mastery Book#l\r\n";
cm.sendSimple(sendStr);
} else if(skillbook.length > 0) {
} else if (skillbook.length > 0) {
selected = 1;
cm.sendNext(greeting + "New opportunities for skill improvement have been located for you to improve your skills! Only skill learns available for now.");
} else {
selected = 2;
cm.sendNext(greeting + "New opportunities for skill improvement have been located for you to improve your skills! Only skill upgrades available.");
}
} else if(status == 1) {
} else if (status == 1) {
var sendStr = "The following books are currently available:\r\n\r\n";
if(selected == 0) selected = selection;
if (selected == 0) {
selected = selection;
}
if (selected == 1) {
table = skillbook;
for(var i = 0; i < table.length; i++) {
for (var i = 0; i < table.length; i++) {
if (table[i] > 0) {
var itemid = table[i];
sendStr += " #L" + i + "# #i" + itemid + "# #t" + itemid + "##l\r\n";
@@ -101,27 +104,27 @@ function action(mode, type, selection) {
}
} else {
table = masterybook;
for(var i = 0; i < table.length; i++) {
for (var i = 0; i < table.length; i++) {
var itemid = table[i];
sendStr += " #L" + i + "# #i" + itemid + "# #t" + itemid + "##l\r\n";
}
}
cm.sendSimple(sendStr);
} else if(status == 2) {
} else if (status == 2) {
selected = selection;
var sendStr;
if (table[selected] > 0) {
var mobList = cm.getNamesWhoDropsItem(table[selected]);
if(mobList.length == 0) {
if (mobList.length == 0) {
sendStr = "No mobs drop '#b#t" + table[selected] + "##k'.\r\n\r\n";
} else {
sendStr = "The following mobs drop '#b#t" + table[selected] + "##k':\r\n\r\n";
for(var i = 0; i < mobList.length; i++) {
for (var i = 0; i < mobList.length; i++) {
sendStr += " #L" + i + "# " + mobList[i] + "#l\r\n";
}
@@ -130,7 +133,7 @@ function action(mode, type, selection) {
} else {
sendStr = "\r\n\r\n";
}
sendStr += cm.getSkillBookInfo(table[selected]);
cm.sendNext(sendStr);