Reformat and clean up npc scripts
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@@ -23,47 +23,48 @@
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*
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* @Author Ronan
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*/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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var eim = cm.getEventInstance();
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if(!eim.isEventCleared()) {
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if (status == 0) {
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cm.sendYesNo("If you leave now, you won't be able to return. Are you sure you want to leave?");
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} else if (status == 1) {
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cm.warp(551030100, 2);
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cm.dispose();
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}
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} else {
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if (status == 0) {
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cm.sendNext("You guys defeated both Scarlion and Targa! Wonderful! Take this memento as a prize for your bravery.");
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} else if (status == 1) {
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if(!eim.giveEventReward(cm.getPlayer())) {
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cm.sendNext("Please make room on your inventory first!");
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} else {
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cm.warp(551030100, 2);
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}
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cm.dispose();
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}
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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var eim = cm.getEventInstance();
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if (!eim.isEventCleared()) {
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if (status == 0) {
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cm.sendYesNo("If you leave now, you won't be able to return. Are you sure you want to leave?");
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} else if (status == 1) {
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cm.warp(551030100, 2);
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cm.dispose();
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}
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} else {
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if (status == 0) {
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cm.sendNext("You guys defeated both Scarlion and Targa! Wonderful! Take this memento as a prize for your bravery.");
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} else if (status == 1) {
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if (!eim.giveEventReward(cm.getPlayer())) {
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cm.sendNext("Please make room on your inventory first!");
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} else {
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cm.warp(551030100, 2);
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}
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cm.dispose();
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}
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}
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}
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}
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